Lore Flares: Difference between revisions
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===[[Cycloneflares]]=== |
===[[Cycloneflares]]=== |
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:* Increase in frequency and severity with Elemental Lore, Air training. |
:* Increase in frequency and severity with Elemental Lore, Air training. |
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===[[Rockflares]]=== |
===[[Rockflares]]=== |
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:* Increase in frequency and severity with Elemental Lore, Earth training. |
:* Increase in frequency and severity with Elemental Lore, Earth training. |
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===[[Blazeflares]]=== |
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:* |
:* Increase in frequency and severity with Elemental Lore, Fire training. |
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===[[Douseflares]]=== |
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:* |
:* Increase in frequency and severity with Elemental Lore, Water training. |
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===[[Rotflares]]=== |
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{| class="wikitable" {{prettytable}} style="width: 20%;" aria-label="In"; style="text-align:center" |
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===[[SummonFlares]]=== |
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|[[Cycloneflares]] || Increase in frequency and severity with Elemental Lore, Air training. || - |
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:* A radiant mist surrounds [WEAPON], unfurling into a whip of plasma that wreathes [VICTIM] in its sizzling embrace! |
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|[[Rockflares]] || Increase in frequency and severity with Elemental Lore, Earth training. || - |
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|[[Blazeflares]] || Increase in frequency and severity with Elemental Lore, Fire training. || - |
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|[[Douseflares]] || Increase in frequency and severity with Elemental Lore, Water training. || - |
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|[[Rotflares]] || Increase in frequency and severity with Sorcerous Lore - Necromancy training. || [[disruption]] critical table. |
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| - || Increase in frequency and severity with Spiritual Lore - Summoning training. || - |
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* Lore Flares produce a single initial attack upon the flare triggering, followed by damage over time (DoT) that repeats approximately every 3 seconds. |
* Lore Flares produce a single initial attack upon the flare triggering, followed by damage over time (DoT) that repeats approximately every 3 seconds. |
Revision as of 11:15, 24 August 2024
This article is a work in progress!
Lore Flares, previously called a variety of names: DoTFlares, NotRots... consist of the following Combat Flourish types released in August of 2024. They are applied to weapons and runestaves.
- The base flare rate for Lore Flares is 25%, which is higher than the standard flare rate.
- The flare rate increases to 33% at 36 ranks, 50% at 105 ranks and 100% at 171 ranks.
Cycloneflares
- Increase in frequency and severity with Elemental Lore, Air training.
Rockflares
- Increase in frequency and severity with Elemental Lore, Earth training.
Blazeflares
- Increase in frequency and severity with Elemental Lore, Fire training.
Douseflares
- Increase in frequency and severity with Elemental Lore, Water training.
Rotflares
- Increase in frequency and severity with Sorcerous Lore - Necromancy training.
Sacredflares
- Increase in frequency and severity with Spiritual Lore - Religion training.
SummonFlares
- Increase in frequency and severity with Spiritual Lore - Summoning training.
- A radiant mist surrounds [WEAPON], unfurling into a whip of plasma that wreathes [VICTIM] in its sizzling embrace!
- Lore Flares produce a single initial attack upon the flare triggering, followed by damage over time (DoT) that repeats approximately every 3 seconds.