Lore Flares: Difference between revisions

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===[[Cycloneflares]]===
===[[Cycloneflares]]===
:* Increase in frequency and severity with Elemental Lore, Air training.
:* Increase in frequency and severity with Elemental Lore, Air training.

===[[Rockflares]]===
===[[Rockflares]]===
:* Increase in frequency and severity with Elemental Lore, Earth training.
:* Increase in frequency and severity with Elemental Lore, Earth training.
===[[Blazeflares]]===
:*[[Blazeflares]] - Increase in frequency and severity with Elemental Lore, Fire training.
:*[[Douseflares]] - Increase in frequency and severity with Elemental Lore, Water training.
:* Increase in frequency and severity with Elemental Lore, Fire training.
===[[Douseflares]]===
:*[[Rotflares]] - Increase in frequency and severity with Sorcerous Lore - Necromancy training.
:*[[Sacredflares]] - Increase in frequency and severity with Spiritual Lore - Religion training.
:* Increase in frequency and severity with Elemental Lore, Water training.
===[[Rotflares]]===
:*[[SummonFlares]] - Increase in frequency and severity with Spiritual Lore - Summoning training.
:* Increase in frequency and severity with Sorcerous Lore - Necromancy training.

===[[Sacredflares]]===
{| class="wikitable" {{prettytable}} style="width: 20%;" aria-label="In"; style="text-align:center"
:* Increase in frequency and severity with Spiritual Lore - Religion training.
|-
===[[SummonFlares]]===
|[[Cycloneflares]] || Increase in frequency and severity with Elemental Lore, Air training. || -
:* Increase in frequency and severity with Spiritual Lore - Summoning training.
|-
:* A radiant mist surrounds [WEAPON], unfurling into a whip of plasma that wreathes [VICTIM] in its sizzling embrace!
|[[Rockflares]] || Increase in frequency and severity with Elemental Lore, Earth training. || -
|-
|[[Blazeflares]] || Increase in frequency and severity with Elemental Lore, Fire training. || -
|-
|[[Douseflares]] || Increase in frequency and severity with Elemental Lore, Water training. || -
|-
|[[Rotflares]] || Increase in frequency and severity with Sorcerous Lore - Necromancy training. || [[disruption]] critical table.
|-
|[[Sacredflares]] || - || -
|-
| - || Increase in frequency and severity with Spiritual Lore - Summoning training. || -
|}


* Lore Flares produce a single initial attack upon the flare triggering, followed by damage over time (DoT) that repeats approximately every 3 seconds.
* Lore Flares produce a single initial attack upon the flare triggering, followed by damage over time (DoT) that repeats approximately every 3 seconds.

Revision as of 12:15, 24 August 2024

This article is a work in progress!

Lore Flares, previously called a variety of names: DoTFlares, NotRots... consist of the following Combat Flourish types released in August of 2024. They are applied to weapons and runestaves.

  • The base flare rate for Lore Flares is 25%, which is higher than the standard flare rate.
  • The flare rate increases to 33% at 36 ranks, 50% at 105 ranks and 100% at 171 ranks.

Cycloneflares

  • Increase in frequency and severity with Elemental Lore, Air training.

Rockflares

  • Increase in frequency and severity with Elemental Lore, Earth training.

Blazeflares

  • Increase in frequency and severity with Elemental Lore, Fire training.

Douseflares

  • Increase in frequency and severity with Elemental Lore, Water training.

Rotflares

  • Increase in frequency and severity with Sorcerous Lore - Necromancy training.

Sacredflares

  • Increase in frequency and severity with Spiritual Lore - Religion training.

SummonFlares

  • Increase in frequency and severity with Spiritual Lore - Summoning training.
  • A radiant mist surrounds [WEAPON], unfurling into a whip of plasma that wreathes [VICTIM] in its sizzling embrace!
  • Lore Flares produce a single initial attack upon the flare triggering, followed by damage over time (DoT) that repeats approximately every 3 seconds.