Lore Flares: Difference between revisions

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:* Increase in frequency and severity with Sorcerous Lore - Necromancy training.
:* Increase in frequency and severity with Sorcerous Lore - Necromancy training.
{{sign|margin-right=40%|sign= ** A sickly green aura radiates from a [WEAPON] and seeps into [VICTIM] wounds! ** }}
{{sign|margin-right=40%|sign= ** A sickly green aura radiates from a [WEAPON] and seeps into [VICTIM] wounds! ** }}
{{sign|margin-right=40%|sign=
Darkened sores form all over [TARGET], leaking ooze leaks from the fresh wounds.
[TARGET] skin cracks open and oozes an inky black ichor.
Rotting ulcers spread across [TARGET] body.
Abscesses drain a bloody yellow fluid across [TARGET] body.
[TARGET] loses [TARGET] balance.
Skin peels off [TARGET] body, exposing rotting flesh.
A fierce rash spreads across [TARGET] body.
Rotting skin falls from [TARGET] body in large flakes.
[TARGET] breathing appears to be labored.
Blisters form on [TARGET] skin and ooze a putrid dark yellow fluid.
Small pieces of flesh rot off [TARGET] body.
}}

===[[Sacredflares]]===
===[[Sacredflares]]===
:* Increase in frequency and severity with Spiritual Lore - Religion training.
:* Increase in frequency and severity with Spiritual Lore - Religion training.

Revision as of 11:24, 24 August 2024

This article is a work in progress!

Lore Flares, previously called a variety of names: DoTFlares, NotRots... consist of the following Combat Flourish types released in August of 2024. They are applied to weapons and runestaves.

  • Lore Flares produce a single initial attack upon the flare triggering, followed by damage over time (DoT) that repeats.
  • The base flare rate for Lore Flares is 25%, which is higher than the standard flare rate.
  • The flare rate increases to 33% at 36 ranks, 50% at 105 ranks and 100% at 171 ranks.

Cycloneflares

  • Increase in frequency and severity with Elemental Lore, Air training.

Rockflares

  • Increase in frequency and severity with Elemental Lore, Earth training.
** Chunks of earth violently orbit [WEAPON], pelting [VICTIM] with heavy debris and stone! **

Blazeflares

  • Increase in frequency and severity with Elemental Lore, Fire training.

Douseflares

  • Increase in frequency and severity with Elemental Lore, Water training.

Rotflares

  • Increase in frequency and severity with Sorcerous Lore - Necromancy training.
** A sickly green aura radiates from a [WEAPON] and seeps into [VICTIM] wounds! **
Darkened sores form all over [TARGET], leaking ooze leaks from the fresh wounds.
[TARGET] skin cracks open and oozes an inky black ichor.
Rotting ulcers spread across [TARGET] body.
Abscesses drain a bloody yellow fluid across [TARGET] body.
[TARGET] loses [TARGET] balance.
Skin peels off [TARGET] body, exposing rotting flesh.
A fierce rash spreads across [TARGET] body.
Rotting skin falls from [TARGET] body in large flakes.
[TARGET] breathing appears to be labored.
Blisters form on [TARGET] skin and ooze a putrid dark yellow fluid.
Small pieces of flesh rot off [TARGET] body.

Sacredflares

  • Increase in frequency and severity with Spiritual Lore - Religion training.

SummonFlares

  • Increase in frequency and severity with Spiritual Lore - Summoning training.
A radiant mist surrounds [WEAPON], unfurling into a whip of plasma that wreathes [VICTIM] in its sizzling embrace!