EZ script: Difference between revisions
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If there is a typo in the above messaging, please ASSIST and request a referral to speak to a GameMaster to fix it. DO NOT BUG or BUGITEM the ring! |
If there is a typo in the above messaging, please ASSIST and request a referral to speak to a GameMaster to fix it. DO NOT BUG or BUGITEM the ring! |
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==Verbs== |
==Verbs== |
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You can choose the first person view, third person view, and for some verbs a message the room will get when you activate the item when hidden. |
You can choose the first person view, third person view, and for some verbs a message the room will get when you activate the item when hidden. |
Revision as of 08:30, 11 September 2024
EZ scripts (formerly custom scripts) are a part of the Premium benefits allowing you to add a personal touch to your items. They are also often available as festival wins. You can tell if an item is EZ scripted by using the analyze verb.
Each initial EZ script costs 1200 premium points. Additional scripts cost 600 premium points. If your item already has the EZ script on it, say, from a festival win, each additional script will cost 600 points and you can disregard the initial 1200 point cost. If your item currently has any other script, it cannot also take the EZ script.
Any alteration must be in line with what the item does, but it could take a long or a show, or both, or a custom loresong.
Analyze
You analyze your jackal-headed ring and sense that the item is largely free from merchant alteration restrictions. The creator has also provided the following information: This is an EzScripted item. Some alteration restrictions may apply. It has the following messaging: wave 1st Person: You wave your noisemaker wildly over your head, and the movement of air through the contraption creates a low-toned whistle. A tiny flurry of white, azure, and gold confetti floats down around you. 3rd Person: Vanah waves her noisemaker wildly over her head, and the movement of air through the contraption creates a low-toned whistle. A tiny flurry of white, azure, and gold confetti floats down around her. tilt 1st Person: Tilting your noisemaker upside down, you give it a little shake, but no confetti falls out. Holding it up, you peer into the open end, and all of a sudden a cloud of violet and silver confetti hits you in the face! 3rd Person: Tilting her noisemaker upside down, Vanah gives it a little shake, but no confetti falls out. Holding it up, she peers into the open end, and all of a sudden a cloud of violet and silver confetti hits her in the face! Hidden: A cloud of violet and silver confetti bursts forth and glitters down over the area. If there is a typo in the above messaging, please ASSIST and request a referral to speak to a GameMaster to fix it. DO NOT BUG or BUGITEM the ring!
Verbs
You can choose the first person view, third person view, and for some verbs a message the room will get when you activate the item when hidden.
When planning the messaging, please keep in mind that the EZ script does not check for various statuses, so the messaging has to be fairly generic. For example, you cannot tilt your dagger and take a step forward, because the EZ script does not check to see if you are sitting first.
The full list of currently available verbs is clean, close, hug, kiss, open, pinch, poke, pull, push, raise, rub, tap, tickle, tilt, touch, toss, turn, wave, flip, remove, wear, lace, and smell. However, not all of these verbs may be available for your particular item or work the way you expect. Verb messaging cannot be targeted for persons or items.
If your item is not wearable, you can disregard the held and worn categories below. If your item can be worn, there are some verb traps that will only work when worn. Wear and Remove will message appropriately if the item is wearable and can be customized with EZ script messaging. Open and close are available for containers only.
VERB | HELD | WORN | HIDDEN |
---|---|---|---|
OPEN (verb) | X | X | X |
CLOSE (verb) | X | X | X |
CLEAN (verb) | X | ||
FLIP (verb) | X | ||
HUG (verb) | X | X | |
KISS (verb) | X | X | |
LACE (verb) | X | ||
PINCH (verb) | X | X | X |
POKE (verb) | X | X | |
PULL (verb) | X | ||
PUSH (verb) | X | ||
RAISE (verb) | X | X | |
RUB (verb) | X | X | |
SMELL (verb) | X | X | |
TAP (verb) | X | X | X |
TICKLE (verb) | X | X | X |
TILT (verb) | X | X | |
TOSS (verb) | X | ||
TOUCH (verb) | X | X | |
TURN (verb) | X | X | |
WAVE (verb) | X | ||
REMOVE (verb) | X | X | |
WEAR (verb) | X |
Messaging Character Limit
Please note that each message (1st person, 3rd person, and hidden (if eligible)) has a character limit of 511 characters, including double spaces and punctuation.
Messaging Restrictions
While a final ruling will always be made through the QC process, your item's messaging should largely revolve around the item itself, and should not imply any sort of magical abilities or divine influences. Also note that no actions can include speech, and all actions must be able to be performed while sitting, standing, or prone (and cannot imply a change in any of those statuses - Nothing that makes you 'leap to your feet', for example.)