Energy Wings: Difference between revisions
DUCKDODGERS (talk | contribs) No edit summary |
(Moving list of certain types of scripted items to its own list, it's not unique to this item and shouldn't be exclusively on this page) |
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|item=Light Wings <!-- REQUIRED: Must be entered as Item Type --> |
|item=Light Wings <!-- REQUIRED: Must be entered as Item Type --> |
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|itemsummary= <!-- Brief explanation of what this particular item does, if any. --> |
|itemsummary= <!-- Brief explanation of what this particular item does, if any. --> |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full --> |
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|analyze=The wing-shaped pin may be freely altered, but it must adhere to its energy setting. When worn, the pin will cause wings to emerge from its bearer's back as a temporary unique feature line, or temporarily replace the wings features for Aelotoi. These features may be customized, but the wings will always be feathered, and should also reflect the energy setting of the pin. You may TOUCH the pin to toggle the feature-changing behavior. |
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Energy Setting: Light |
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Custom Wings Description: luminous |
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Custom Wings Quirk: with gilt-hued specks of light |
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Feature Line Toggle: ON |
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The pin is currently tier 3 of 3. |
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The pin currently has access to the following abilities: TAP (T1 Defensive: Luminous Flight), TURN (T1 Offensive: Radiant Pulse), PULL (T2 Defensive: Prismatic Aegis), KNOCK (T2 Offensive: Blast of Brilliance), PUSH (T3 Defensive: Wings of Warding), FOLD (T3 Offensive: Blinding Reprisal). |
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The pin currently has access to the following verbs: TOUCH, REMOVE, WEAR, POKE, HUG, WAVE, TILT, PROD, RAISE. <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full --> |
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{{addmetext}} |
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|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
|show= <!-- ONLY for when an item has a hard-coded show. --> |
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:'''Luminous Flight:''' Temporary flight, ignoring height restrictions for attacks. Last 30 seconds with a 90 second cooldown. While active, grants +5% evade chance per Tier. Activated via {{boldmono|TAP}}. |
:'''Luminous Flight:''' Temporary flight, ignoring height restrictions for attacks. Last 30 seconds with a 90 second cooldown. While active, grants +5% evade chance per Tier. Activated via {{boldmono|TAP}}. |
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:<h4>Analyze</hr> |
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<pre{{log2}}>You analyze the wing-shaped pin and sense that the creator has provided the following information: |
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The wing-shaped pin may be freely altered, but it must adhere to its energy setting. When worn, the pin will cause wings to emerge from its bearer's back as a temporary unique feature line, or temporarily replace the wings features for Aelotoi. These features may be customized, but the wings will always be feathered, and should also reflect the energy setting of the pin. You may TOUCH the pin to toggle the feature-changing behavior. |
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Energy Setting: Light |
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Custom Wings Description: luminous |
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Custom Wings Quirk: with gilt-hued specks of light |
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Feature Line Toggle: OFF |
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The pin is currently tier 1 of 3. |
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The pin currently has access to the following abilities: TAP (T1 Defensive: Luminous Flight), TURN (T1 Offensive: Radiant Pulse). |
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The pin currently has access to the following verbs: TOUCH, REMOVE, WEAR, POKE, HUG. |
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You get no sense of whether or not the pin may be further lightened.</pre> |
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:<h4>Usage</h4> |
:<h4>Usage</h4> |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
:{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
! scope="col" style="width:5em;"|Verb |
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| Line 65: | Line 70: | ||
| colspan="2" style="text-align:center"|Activate the Liminous Flight defensive ability. |
| colspan="2" style="text-align:center"|Activate the Liminous Flight defensive ability. |
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|- |
|- |
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! scope="row" role="rowheader |
! scope="row" role="rowheader"|TOUCH |
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|Your energy wings will now display to others when donning the pin.<br> |
|Your energy wings will now display to others when donning the pin.<br> |
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Your energy wings will no longer display to others when donning the pin. |
Your energy wings will no longer display to others when donning the pin. |
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:'''Prismatic Aegis:''' Grants Evasiveness for the next incoming attack, for 10 seconds. 3 minute cooldown. Activated via {{boldmono|PULL}}. |
:'''Prismatic Aegis:''' Grants Evasiveness for the next incoming attack, for 10 seconds. 3 minute cooldown. Activated via {{boldmono|PULL}}. |
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:<h4>Usage</h4> |
:<h4>Usage</h4> |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
:{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
! scope="col" style="width:5em;"|Verb |
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:'''Wings of Warding:''' Wings expand outward, providing temporary protection for the player’s group. The character’s group will receive +25 DS, +15 TD, and +10 critical padding for 30 seconds. There is a 30 minute cooldown and effect can not be stacked with other wings. Activated via {{boldmono|PUSH}}. |
:'''Wings of Warding:''' Wings expand outward, providing temporary protection for the player’s group. The character’s group will receive +25 DS, +15 TD, and +10 critical padding for 30 seconds. There is a 30 minute cooldown and effect can not be stacked with other wings. Activated via {{boldmono|PUSH}}. |
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:<h4>Analyze</hr> |
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<pre{{log2}}>The wing-shaped pin may be freely altered, but it must adhere to its energy setting. When worn, the pin will cause wings to emerge from its bearer's back as a temporary unique feature line, or temporarily replace the wings features for Aelotoi. These features may be customized, but the wings will always be feathered, and should also reflect the energy setting of the pin. You may TOUCH the pin to toggle the feature-changing behavior. |
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Energy Setting: Light |
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Custom Wings Description: luminous |
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Custom Wings Quirk: with gilt-hued specks of light |
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Feature Line Toggle: ON |
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The pin is currently tier 3 of 3. |
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The pin currently has access to the following abilities: TAP (T1 Defensive: Luminous Flight), TURN (T1 Offensive: Radiant Pulse), PULL (T2 Defensive: Prismatic Aegis), KNOCK (T2 Offensive: Blast of Brilliance), PUSH (T3 Defensive: Wings of Warding), FOLD (T3 Offensive: Blinding Reprisal). |
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The pin currently has access to the following verbs: TOUCH, REMOVE, WEAR, POKE, HUG, WAVE, TILT, PROD, RAISE.</pre> |
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:<h4>Usage</h4> |
:<h4>Usage</h4> |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
:{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
! scope="col" style="width:5em;"|Verb |
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| Line 156: | Line 174: | ||
|itemsummary= <!-- Brief explanation of what this particular item does, if any. --> |
|itemsummary= <!-- Brief explanation of what this particular item does, if any. --> |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full --> |
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full --> |
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|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
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You take a closer look at a dark wing-shaped pin. |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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You analyze the wing-shaped pin and sense that the creator has provided the following information: |
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|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
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|itemverbtable= <!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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}} |
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:<h3>Tier 1</h3> |
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:At Tier 1, Dark Wings have access to the offensive Shadow Barb and defensive Shadow Mantle abilities. They also have four fluff verbs for messaging. |
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:'''Shadow Barb:''' Wings flex, launching a barbed shard of shadow at your target. SMR attack, causes Disruption damage and poison. Activated via {{boldmono|TURN}}. |
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:'''Shadow Mantle:''' Wings fold inward, cloaking the wearer in shadows. Grants +5 per Tier in Stalking and Hiding ranks with a 90 second cooldown. While active, it also grants a +5 evade chance per tier. Activated via {{boldmono|TAP}}. |
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:<h4>Analyze</h4> |
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<pre{{log2}}>You analyze the wing-shaped pin and sense that the creator has provided the following information: |
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The wing-shaped pin may be freely altered, but it must adhere to its energy setting. When worn, the pin will cause wings to emerge from its bearer's back as a temporary unique feature line, or temporarily replace the wings features for Aelotoi. These features may be customized, but the wings will always be feathered, and should also reflect the energy setting of the pin. You may TOUCH the pin to toggle the feature-changing behavior. |
The wing-shaped pin may be freely altered, but it must adhere to its energy setting. When worn, the pin will cause wings to emerge from its bearer's back as a temporary unique feature line, or temporarily replace the wings features for Aelotoi. These features may be customized, but the wings will always be feathered, and should also reflect the energy setting of the pin. You may TOUCH the pin to toggle the feature-changing behavior. |
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You get no sense of whether or not the pin may be further lightened. |
You get no sense of whether or not the pin may be further lightened.</pre> |
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|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
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|itemverbtable= <!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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}} |
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:<h3>Tier 1</h3> |
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:At Tier 1, Dark Wings have access to the offensive Shadow Barb and defensive Shadow Mantle abilities. They also have four fluff verbs for messaging. |
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:'''Shadow Barb:''' Wings flex, launching a barbed shard of shadow at your target. SMR attack, causes Disruption damage and poison. Activated via {{boldmono|TURN}}. |
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:'''Shadow Mantle:''' Wings fold inward, cloaking the wearer in shadows. Grants +5 per Tier in Stalking and Hiding ranks with a 90 second cooldown. While active, it also grants a +5 evade chance per tier. Activated via {{boldmono|TAP}}. |
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:<h4>Usage</h4> |
:<h4>Usage</h4> |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
:{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
! scope="col" style="width:5em;"|Verb |
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| Line 209: | Line 227: | ||
|- |
|- |
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| colspan="2" style="text-align:center"|Activate the Shadow Mantle defensive ability. |
| colspan="2" style="text-align:center"|Activate the Shadow Mantle defensive ability. |
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|- |
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! scope="row" role="rowheader"|TOUCH |
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|Your energy wings will now display to others when donning the pin.<br> |
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Your energy wings will no longer display to others when donning the pin. |
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|None |
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|- |
|- |
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! scope="row" role="rowheader" rowspan="2"|TURN |
! scope="row" role="rowheader" rowspan="2"|TURN |
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[SMR result: 389 (Open d100: 122)] |
[SMR result: 389 (Open d100: 122)] |
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The shadowy barb hardens as it pierces a rolton! |
The shadowy barb hardens as it pierces a rolton! |
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:... 70 points of damage! |
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:Heart explodes rupturing the rolton's chest. |
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The rolton collapses to the ground, emits a final bleat, and dies. |
The rolton collapses to the ground, emits a final bleat, and dies. |
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Cast Roundtime 3 Seconds |
Cast Roundtime 3 Seconds |
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| Line 233: | Line 256: | ||
:'''Crawling Shadow:''' Grants Evasiveness for the next incoming attack, for 10 seconds. 3 minute cooldown. SMR counter attack to cause Disease effect. Activated via {{boldmono|PULL}}. |
:'''Crawling Shadow:''' Grants Evasiveness for the next incoming attack, for 10 seconds. 3 minute cooldown. SMR counter attack to cause Disease effect. Activated via {{boldmono|PULL}}. |
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:<h4>Usage</h4> |
:<h4>Usage</h4> |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
:{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
! scope="col" style="width:5em;"|Verb |
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| Line 243: | Line 266: | ||
[SMR result: 326 (Open d100: 58)] |
[SMR result: 326 (Open d100: 58)] |
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The dark tendrils thrash across a rolton's skin in a devastating assault! |
The dark tendrils thrash across a rolton's skin in a devastating assault! |
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:... 55 points of damage! |
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:The rolton's shoulder joint explodes, severing weapon arm. |
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The rolton bleats loudly as he slumps to the ground and cradles his wounded right foreleg. |
The rolton bleats loudly as he slumps to the ground and cradles his wounded right foreleg. |
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The rolton lets out a final agonized bleat and dies. |
The rolton lets out a final agonized bleat and dies. |
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:'''Carrion Guard:''' The wings draw health from wounds happening to nearby players or creatures and will temporarily grant the wearer +10 Damage Resistance/Padding, 5 HP/regen ability and increase max HP by 100 for duration of ability. 60 second duration. 15 minute cooldown. Activated via {{boldmono|PUSH}}. |
:'''Carrion Guard:''' The wings draw health from wounds happening to nearby players or creatures and will temporarily grant the wearer +10 Damage Resistance/Padding, 5 HP/regen ability and increase max HP by 100 for duration of ability. 60 second duration. 15 minute cooldown. Activated via {{boldmono|PUSH}}. |
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:<h4>Analyze</h4> |
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<pre{{log2}}>You analyze the wing-shaped pin and sense that the creator has provided the following information: |
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The wing-shaped pin may be freely altered, but it must adhere to its energy setting. When worn, the pin will cause wings to emerge from its bearer's back as a temporary unique feature line, or temporarily replace the wings features for Aelotoi. These features may be customized, but the wings will always be feathered, and should also reflect the energy setting of the pin. You may TOUCH the pin to toggle the feature-changing behavior. |
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Energy Setting: Dark |
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Custom Wings Description: umbrous |
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Custom Wings Quirk: with shadowy whorled patterns |
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Feature Line Toggle: OFF |
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The pin is currently tier 3 of 3. |
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The pin currently has access to the following abilities: TAP (T1 Defensive: Shadow Mantle), TURN (T1 Offensive: Shadow Barb), PULL (T2 Defensive: Crawling Shadow), KNOCK (T2 Offensive: Barbed Sweep), PUSH (T3 Defensive: Carrion Guard), FOLD (T3 Offensive: Rain of Thorns). |
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The pin currently has access to the following verbs: TOUCH, REMOVE, WEAR, POKE, HUG, WAVE, TILT, PROD, RAISE. |
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You get no sense of whether or not the pin may be further lightened.</pre> |
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:<h4>Usage</h4> |
:<h4>Usage</h4> |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
:{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
! scope="col" style="width:5em;"|Verb |
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[SMR result: 323 (Open d100: 45)] |
[SMR result: 323 (Open d100: 45)] |
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Pinions of shadowy energy bite deep into a kobold's flesh, piercing into his skin! |
Pinions of shadowy energy bite deep into a kobold's flesh, piercing into his skin! |
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:... 55 points of damage! |
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:The kobold's head vibrates violently, before melting away in a rush of heat. |
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The kobold crumples to a heap on the ground and dies. |
The kobold crumples to a heap on the ground and dies. |
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[SMR result: 344 (Open d100: 66)] |
[SMR result: 344 (Open d100: 66)] |
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Pinions of shadowy energy bite deep into a kobold's flesh, piercing into her skin! |
Pinions of shadowy energy bite deep into a kobold's flesh, piercing into her skin! |
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:... 70 points of damage! |
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:The kobold's midsection swells painfully then bursts, sending the kobold everywhere. |
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The kobold crumples to a heap on the ground and dies. |
The kobold crumples to a heap on the ground and dies. |
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Cast Roundtime 3 Seconds. |
Cast Roundtime 3 Seconds. |
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| Line 325: | Line 365: | ||
Both wings cannot be worn at the same time, and having two sets of wings (Light and Dark) offers no additional mechanical benefit. Cooldown for all the abilities are item-based and player-based, so you won't benefit in that regard for having multiple. |
Both wings cannot be worn at the same time, and having two sets of wings (Light and Dark) offers no additional mechanical benefit. Cooldown for all the abilities are item-based and player-based, so you won't benefit in that regard for having multiple. |
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==Incompatible Items== |
===Incompatible Items=== |
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For non |
Wings can be toggled to display or not via {{boldmono|TOUCH}}. When displayed, they cannot be worn with any other item that would otherwise modify the feature slot they occupy. For non-aelotoi, '''anything''' that takes up the [[Character feature#Unique Feature Field|unique feature field]] will block the wings from being able to use the unique feature slot. See the [[list of unique feature line modifying items]] for items known to impact this feature slot. |
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Items that block the wings from being seen in inventory: |
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* 20th Web Anniversary spider charm |
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* Blapples |
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* [[Blood Red Hand]] |
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* [[Bloodletting Leech Jar#Leech|Bloodleting Leeches]] |
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* [[Bloody trick dagger]] |
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* [[Breath Mints]] trick candy |
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* [[Borrowed Plumes Masque]] |
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* Buttered Popcorn or Greasy Sausage |
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* Dapper Hair and Beard Pomade |
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* [[Deity Detect monocle]] |
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* [[Ear Candy]] |
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* [[Fancy4eyes]] |
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* Feather Pillows |
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* [[Forehead gems]] |
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* [[Girlybird Earrings]] |
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* [[Globus Elanthias]] |
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* [[Ink pot]]s |
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* Justice tar and feathering |
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* Messy Food |
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* Mud pies |
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* Mustache |
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* [[Nail polish|Nail Polish]] |
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* [[Pirate props|Peg Legs, Pirate Parrot]] |
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* Spitfire Rum |
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* Sproink Stamp |
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* Toy Bow and Arrow |
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* [[Unholy Weapon]] |
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* [[Will-o'-wisp]] |
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* [[Xojium#Robes|Xojium Robes]] (not Faujium Flourish) |
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* Other (add as found) |
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</td><td> |
</td><td> |
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{{iteminfo |
{{iteminfo |
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| Line 403: | Line 411: | ||
|verb10=TAP |
|verb10=TAP |
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|verb11=TILT |
|verb11=TILT |
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|verb12= |
|verb12=TOUCH |
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|verb13= |
|verb13=TURN |
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|verb14= |
|verb14=WAVE |
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|verb15=WEAR |
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}} |
}} |
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</td></tr></table> |
</td></tr></table> |
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Latest revision as of 13:08, 21 February 2026
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Energy Wings come in two different versions: light and dark. They provide mechanical benefits based on their attunement, and they can be unlocked twice. Energy Wings are pin-worn and appear in the unique feature line. They also have fluff messaging related to their attunement. When worn, they replace the unique feature line with:
This appearance varies depending on how the wings are customized and is phrased identically for both Light and Dark wings. Aelotoi will have their wing description and trait replaced instead of their unique feature line. Energy Wings debuted at the February 2026 Duskruin event. They were designed by GM Kenstrom and coded by GM Mestys. Both wings and unlock certificates are sold in Pinions and Pulse. Light Wings
You analyze the wing-shaped pin and sense that the creator has provided the following information:
The wing-shaped pin may be freely altered, but it must adhere to its energy setting. When worn, the pin will cause wings to emerge from its bearer's back as a temporary unique feature line, or temporarily replace the wings features for Aelotoi. These features may be customized, but the wings will always be feathered, and should also reflect the energy setting of the pin. You may TOUCH the pin to toggle the feature-changing behavior.
Energy Setting: Light
Custom Wings Description: luminous
Custom Wings Quirk: with gilt-hued specks of light
Feature Line Toggle: OFF
The pin is currently tier 1 of 3.
The pin currently has access to the following abilities: TAP (T1 Defensive: Luminous Flight), TURN (T1 Offensive: Radiant Pulse).
The pin currently has access to the following verbs: TOUCH, REMOVE, WEAR, POKE, HUG.
You get no sense of whether or not the pin may be further lightened.
The wing-shaped pin may be freely altered, but it must adhere to its energy setting. When worn, the pin will cause wings to emerge from its bearer's back as a temporary unique feature line, or temporarily replace the wings features for Aelotoi. These features may be customized, but the wings will always be feathered, and should also reflect the energy setting of the pin. You may TOUCH the pin to toggle the feature-changing behavior.
Energy Setting: Light
Custom Wings Description: luminous
Custom Wings Quirk: with gilt-hued specks of light
Feature Line Toggle: ON
The pin is currently tier 3 of 3.
The pin currently has access to the following abilities: TAP (T1 Defensive: Luminous Flight), TURN (T1 Offensive: Radiant Pulse), PULL (T2 Defensive: Prismatic Aegis), KNOCK (T2 Offensive: Blast of Brilliance), PUSH (T3 Defensive: Wings of Warding), FOLD (T3 Offensive: Blinding Reprisal).
The pin currently has access to the following verbs: TOUCH, REMOVE, WEAR, POKE, HUG, WAVE, TILT, PROD, RAISE.
Dark Wings
You analyze the wing-shaped pin and sense that the creator has provided the following information:
The wing-shaped pin may be freely altered, but it must adhere to its energy setting. When worn, the pin will cause wings to emerge from its bearer's back as a temporary unique feature line, or temporarily replace the wings features for Aelotoi. These features may be customized, but the wings will always be feathered, and should also reflect the energy setting of the pin. You may TOUCH the pin to toggle the feature-changing behavior.
Energy Setting: Dark
Custom Wings Description: umbrous
Custom Wings Quirk: with shadowy whorled patterns
Feature Line Toggle: OFF
The pin is currently tier 1 of 3.
The pin currently has access to the following abilities: TAP (T1 Defensive: Shadow Mantle), TURN (T1 Offensive: Shadow Barb).
The pin currently has access to the following verbs: TOUCH, REMOVE, WEAR, POKE, HUG.
You get no sense of whether or not the pin may be further lightened.
You analyze the wing-shaped pin and sense that the creator has provided the following information:
The wing-shaped pin may be freely altered, but it must adhere to its energy setting. When worn, the pin will cause wings to emerge from its bearer's back as a temporary unique feature line, or temporarily replace the wings features for Aelotoi. These features may be customized, but the wings will always be feathered, and should also reflect the energy setting of the pin. You may TOUCH the pin to toggle the feature-changing behavior.
Energy Setting: Dark
Custom Wings Description: umbrous
Custom Wings Quirk: with shadowy whorled patterns
Feature Line Toggle: OFF
The pin is currently tier 3 of 3.
The pin currently has access to the following abilities: TAP (T1 Defensive: Shadow Mantle), TURN (T1 Offensive: Shadow Barb), PULL (T2 Defensive: Crawling Shadow), KNOCK (T2 Offensive: Barbed Sweep), PUSH (T3 Defensive: Carrion Guard), FOLD (T3 Offensive: Rain of Thorns).
The pin currently has access to the following verbs: TOUCH, REMOVE, WEAR, POKE, HUG, WAVE, TILT, PROD, RAISE.
You get no sense of whether or not the pin may be further lightened.
Additional InformationThe success formula for these is only based on your level and the tier of the item. Standard enhancive limits apply. All of the offensive abilities are SMR. All the cooldowns kick in on activation. The 90-second cooldown starts as soon as you activate. Both wings cannot be worn at the same time, and having two sets of wings (Light and Dark) offers no additional mechanical benefit. Cooldown for all the abilities are item-based and player-based, so you won't benefit in that regard for having multiple. Incompatible ItemsWings can be toggled to display or not via TOUCH. When displayed, they cannot be worn with any other item that would otherwise modify the feature slot they occupy. For non-aelotoi, anything that takes up the unique feature field will block the wings from being able to use the unique feature slot. See the list of unique feature line modifying items for items known to impact this feature slot. |
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