Eviscerate: Difference between revisions
Jump to navigation
Jump to search
(added updated target info) |
(eviscerate can trigger flares.) |
||
| Line 8: | Line 8: | ||
|targets = Abdomen |
|targets = Abdomen |
||
|offensivegear = Right hand |
|offensivegear = Right hand |
||
|attributes = <br>Height Check<br>Hostile<br>Initiator Stance Penalty<br>Rehiding Enabled<br>Shield Defensive Bonus<br>Target Stance Bonus<br> |
|attributes = <br>Flares/Spikes Enabled<br>Height Check<br>Hostile<br>Initiator Stance Penalty<br>Rehiding Enabled<br>Shield Defensive Bonus<br>Target Stance Bonus<br> |
||
|availableto = [[Rogue]]s |
|availableto = [[Rogue]]s |
||
}} |
}} |
||
Latest revision as of 07:35, 21 July 2026
| ||||||||||||||||||||
|
Description
Spring from hiding to surprise and terrify enemies.Mechanics
Maneuver a target, dealing minor slashing damage and minor concussion damage. Applies Major Bleed to the primary target. Applies Terrified or Demoralized with a power of 15 to other targets that witness the attack.Additional Information
Because this is an Area of Effect skill, training in Multi Opponent Combat factors into the application of the Terrified and Demoralized effects. The area of effect status condition uses the standard PSM target calculation of: number of targets affected = Multi Opponent Combat Bonus / 50