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⚫ | '''Roundtime''' generally occurs when a character performs an action that takes more than a second or so to do. While in roundtime, a character is unable to perform a vast number of actions such as movement, participating in combat, casting of [[spell|spells]] and more. Roundtime is measured in seconds. |
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{| align = right {{prettytable|text-align:center}} |
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! [[Agility]] +<br>[[Dexterity]] || Roundtime<br>reduction |
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| 8 - 22 || 1 |
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|- |
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| 23 - 37 || 2 |
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|- |
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| 38 - 52 || 3 |
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| 53 - 67 || 4 |
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|- |
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| 68 + || 5 |
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⚫ | |||
== Reduction == |
== Reduction == |
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{{agidex roundtime reduction|align=right}} |
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Reduction of roundtime can be accomplishsed in a number of ways including the [[Major Elemental]] [[spell]] [[Haste (506)]] and the [[Bard Base]] [[spell]] [[Song of Tonis (1035)]]. |
Reduction of roundtime can be accomplishsed in a number of ways including the [[Major Elemental]] [[spell]] [[Haste (506)]] and the [[Bard Base]] [[spell]] [[Song of Tonis (1035)]]. |
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All characters experience a natural reduction in [[melee]] roundtime based on the sum of their [[agility]] and [[dexterity]] bonuses, as indicated to the right. |
All characters experience a natural reduction in [[melee]] roundtime based on the sum of their [[agility]] and [[dexterity]] bonuses, as indicated to the right. |
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{| align=left {{prettytable|text-align:center}} |
{| align=left {{prettytable|text-align:center}} |
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|align=left| [[Giantman]] || 25−5 || 25−5 || 40 || 3 |
|align=left| [[Giantman]] || 25−5 || 25−5 || 40 || 3 |
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[[Category:Basic Mechanics]] |
[[Category:Basic Mechanics]] |
Revision as of 14:18, 17 August 2006
Roundtime generally occurs when a character performs an action that takes more than a second or so to do. While in roundtime, a character is unable to perform a vast number of actions such as movement, participating in combat, casting of spells and more. Roundtime is measured in seconds.
Reduction
Agility + Dexterity |
Roundtime reduction |
---|---|
8 - 22 | 1 |
23 - 37 | 2 |
38 - 52 | 3 |
53 - 67 | 4 |
68 - 82 | 5 |
83 - 97 | 6 |
98 - 112 | 7 |
113+ | 8 |
Roundtime reductions above 5 are not achievable without enhancive items. |
Reduction of roundtime can be accomplishsed in a number of ways including the Major Elemental spell Haste (506) and the Bard Base spell Song of Tonis (1035).
All characters experience a natural reduction in melee roundtime based on the sum of their agility and dexterity bonuses, as indicated to the right.
Race | Max DEX |
Max AGI |
Max sum |
Max RT reduction |
---|---|---|---|---|
Halfling | 25+15 | 25+10 | 75 | 5 |
Burghal gnome | 25+10 | 25+10 | 70 | 5 |
Elf | 25+5 | 25+15 | 70 | 5 |
Aelotoi | 25+5 | 25+10 | 65 | 4 |
Dark elf | 25+10 | 25+5 | 65 | 4 |
Forest gnome | 25+5 | 25+10 | 65 | 4 |
Half-elf | 25+5 | 25+10 | 65 | 4 |
Sylvankind | 25+10 | 25+5 | 65 | 4 |
Half-krolvin | 25+0 | 25+5 | 55 | 4 |
Erithian | 25+0 | 25+0 | 50 | 3 |
Human | 25+0 | 25+0 | 50 | 3 |
Dwarf | 25+0 | 25−5 | 45 | 3 |
Giantman | 25−5 | 25−5 | 40 | 3 |