Verb:DIRECTI: Difference between revisions
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(Created page with "The '''DIRECTION''' verb allows players to receive automated movement suggestions to move to points of interest within a town. ==Usage== ;DIR or DIRECTION <div {{log}}>>DIR...") |
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The '''DIRECTION''' verb allows players to receive automated movement suggestions to move to points of interest within a town. |
The '''DIRECTION''' verb allows players to receive automated movement suggestions to move to points of interest within a town. The directions for the next step take about 5-7 seconds after moving a room, thus repeatedly sending the <TT>DIR {LOCATION}</tt> command every room is faster. The directions will also continue until either the character reaches the destination (I knew you could make it!) or <TT>DIR STOP</TT> is entered. |
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==Usage== |
==Usage== |
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General Store - For miscellaneous supplies |
General Store - For miscellaneous supplies |
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Locksmith - Lockpicks sold here |
Locksmith - Lockpicks sold here |
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Silverwood Manor - For new adventurer help |
[[Silverwood Manor]] - For new adventurer help |
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North Gate - Access to the world beyond |
North Gate - Access to the world beyond |
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East Gate - Access to the world beyond |
East Gate - Access to the world beyond |
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Constabulary - Where the law resides |
Constabulary - Where the law resides |
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Travel office - Hire a guide for distant travels |
Travel office - Hire a guide for distant travels |
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Adventurer's Guild - Complete tasks for wealth and experience |
[[Adventurer's Guild]] - Complete tasks for wealth and experience |
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</div> |
</div> |
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Revision as of 15:50, 12 March 2015
The DIRECTION verb allows players to receive automated movement suggestions to move to points of interest within a town. The directions for the next step take about 5-7 seconds after moving a room, thus repeatedly sending the DIR {LOCATION} command every room is faster. The directions will also continue until either the character reaches the destination (I knew you could make it!) or DIR STOP is entered.
Usage
- DIR or DIRECTION
>DIR
Here are the places I can help you find in Icemule Trace:
Here are the places I can help you find in Icemule Trace:
Town Square - A common gathering area Temple - The local Religious Establishment Healer - The Local Empath Herbalist - For those aches and scratches Armory - For those needing a fresh suit (of armor) Weaponry - For those who think sharper is better Furrier - Purchaser of fine skins and pelts Pawnshop - Place to sell odds and ends Bank - A safe place to stash cash Town/City Hall - Administration offices are here Gemcutter - Sell your bright baubles here Tavern - For quaffing and swapping lie... tales of adventure Inn - Resting, training, and some privacy General Store - For miscellaneous supplies Locksmith - Lockpicks sold here Silverwood Manor - For new adventurer help North Gate - Access to the world beyond East Gate - Access to the world beyond West Gate - Access to the world beyond South Gate - Access to the world beyond Alchemist - Magic component shop Clothier - Clothing shop Cleric shop - Priestly items Constabulary - Where the law resides Travel office - Hire a guide for distant travels Adventurer's Guild - Complete tasks for wealth and experience
- DIR {location}
>dir town square
Directions towards Town Center: South.
Directions towards Town Center: South.
- DIR STOP
>dir stop
The direction reminder has been shut off.
The direction reminder has been shut off.