Crowbill: Difference between revisions
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SPYRIDONM1 (talk | contribs) (Created page: Crowbill) |
VANKRASN39 (talk | contribs) m (NOTOC) |
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To be effective with the crowbill it is strongly recommended that the user train in the [[Blunt Weapons|blunt weapon skill]]. |
To be effective with the crowbill it is strongly recommended that the user train in the [[Blunt Weapons|blunt weapon skill]]. |
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__NOTOC__ |
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==Alternate Names== |
==Alternate Names== |
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*None |
*None |
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==Game Mechanics== |
==Game Mechanics== |
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{{Weapon table start}} |
{{Weapon table start}} |
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Note: To edit this table go to [[Template:Weapon table crowbill]] |
Note: To edit this table go to [[Template:Weapon table crowbill]] |
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==Related Articles== |
==Related Articles== |
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*[[Blunt Weapons]] |
*[[Blunt Weapons]] |
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==References== |
==References== |
Revision as of 08:48, 17 April 2015
The crowbill is classified as a blunt weapon that is a descendant of the pick. It is constructed with a spike or dagger-like blade set at a right angle to the haft. In addition to crushing damage, it is also a piercing weapon. The crowbill has a shorter roundtime compared to other blunt weapons, but the increase in speed is offset by its lower damage factors and AvDs versus more heavily armored defenders.
To be effective with the crowbill it is strongly recommended that the user train in the blunt weapon skill.
Alternate Names
- None
Game Mechanics
Weapon | AG | Cloth | Leather | Scale | Chain | Plate | RT | Min RT | Damage Type | STR/DU | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
AsG | 1 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |||||
Crowbill | DF | .350 | .250 | .200 | .150 | .125 | 3 | 3 | Puncture/Crush | 65/250 | ||||||||||||
AvD | 40 | 36 | 35 | 34 | 33 | 30 | 28 | 26 | 24 | 30 | 26 | 22 | 18 | 20 | 14 | 8 | 2 |
The standard crowbill has a weight of 5 lbs.
Note: To edit this table go to Template:Weapon table crowbill