Flail: Difference between revisions
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==Alternate Names== |
==Alternate Names== |
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<b> |
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*military flail |
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*spiked-staff |
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</b> |
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==Game Mechanics== |
==Game Mechanics== |
Revision as of 21:45, 12 September 2015
A flail is a two-handed weapon similar in construction to the one-handed blunt morning star. It consists of a spiked rod or ball suspended from a haft by a chain. The flail, however, is considerably more massive and requires both hands to wield. Flails are designed to crush an unarmored target or to puncture armored opponents.
Alternate Names
- military flail
- spiked-staff
Game Mechanics
The flail is wielded two-handed and requires training in the two-handed weapons skill to use effectively. The potential damage from the flail is about average when compared to other two-handed weapons.
Weapon | AG | Cloth | Leather | Scale | Chain | Plate | RT | Min RT | Damage Type | STR/DU | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
AsG | 1 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |||||
Flail | DF | .575 | .425 | .400 | .350 | .250 | 7 | 4 | Puncture/Crush | 60/150 | ||||||||||||
AvD | 40 | 45 | 44 | 43 | 42 | 46 | 44 | 42 | 40 | 51 | 47 | 43 | 39 | 52 | 46 | 40 | 34 |
The standard flail has a weight of 8 lbs.
Note: To edit this table go to Template:Weapon table flail