Feast of the Immortals festival/2016: Difference between revisions

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*[http://forums.play.net/forums/GemStone%20IV/Four%20Winds%20Hall%60Premium/Upcoming%20Events/view Officials folder]
*[http://forums.play.net/forums/GemStone%20IV/Four%20Winds%20Hall%60Premium/Upcoming%20Events/view Officials folder]
<div style="float:right">{{TOC limit|3}}</div>

==Shops==
==Shops==
'''Repeating shops will initially have 2015 inventory and be updated as time permits.'''
'''Repeating shops will initially have 2015 inventory and be updated as time permits.'''


===Fro-Zone===
<section begin=Fro-Zone />
{{Festshop|
|shopname=Fro-Zone
|look=a large rhimar-lined wagon
|location=Lich #3637, go rhimar wagon
}}
====Interior====
{{RoomDescription|
|roomname=Fro-Zone, Interior
|desc=A light chill fills the air of this spacious wagon. Beads of condensation continuously well up and trickle down the rhimar reinforced walls. Void of decoration, this space appears better suited for supplies than sales. Several large, square blocks of ice and a large mithril pail rest near a small circular hatch in the opposing wall.
|exits = out}}
{{sign|
|sign=Worms in the pail are something fun I found. They need someone to take care of them.
Snow Cones out back!}}
<blockquote>
{{Container|
|container=In the large mithril pail you see:}}
{| {{prettytable}}
| an amethyst glowworm || |||| 1000
|-
| a pale white glowworm || |||| 1000
|-
| a deep crimson glowworm || |||| 1000
|-
| a frost blue glowworm || |||| 1000
|-
| a light green glowworm || |||| 1000
|-
| a sickly puce glowworm || |||| 1000
|-
| a ruby red glowworm || |||| 1000
|-
| a lemon yellow glowworm || |||| 1000
|-
| a dark ebon glowworm || |||| 1000
|-
| a pumpkin orange glowworm || |||| 1000
|-
|}
</blockquote>
'''GO HATCH
====Behind the Wagon====
{{RoomDescription|
|roomname=Fro-Zone, Behind the Wagon
|desc=A wide space has been cleared out behind the wagon, creating a comfortable area in the moonlight. Several benches and tables have been set out next to a rickety clothing rack, providing ample seating for customers. A bright yellow awning extends from the side of the wagon, just above a small circular hatch leading back inside.
|exits = }}
<blockquote>
{{sign|sign=A hastily scrawled sign affixed to the rack reads, "USED! Absolutely NO refunds!"}}
{{Container|
|container=On the rickety clothing rack you see:}}
{| {{prettytable}}
| a hideous green knit sweater || ||chest-worn|| 2500
|-
| a threadbare red sweater || ||chest-worn|| 2500
|-
| a faded blue and white sweater || ||chest-worn|| 2500
|-
| a stained white sweater || ||chest-worn|| 2500
|-
| a holey puce sweater || ||chest-worn|| 2500
|-
|}
{{sign|sign=***********************************************
~@~KOERN'S CONES~@~

Step right up and grab yourself the hottest thing
to hit the glacier since Thurfel burned the town!
Sixty fabulous flavors, and a few others thrown in
just for good measure!

~@~INSTRUCTIONS~@~

Step One: Push the lever to get yourself a cone.
Only 200 silvers!

Step Two: Pull the lever to get yourself some snow.
Only 50 silvers!

Step Three: Turn or spin the wheel to select a flavor.
Absolutely free!

Step Four: Push the button to get yourself some flavoring.
Only 200 silvers!

Step Five: Eat and Enjoy!

Warning: These treats won't long remain in their ideal
frozen state, so eat them now and buy more later!
**********************************************}}

Contraption:
:On the right side of this contraption is an enormous multicolored wheel. At the front, a small red button projects from the steel casing like a nose on a face, while a sliding panel below resembles a mechanical mouth. On the left side is a large lever engineered to move both forward and backward. Three small wheels and a handle at the back make the contraption portable, if somewhat unwieldy in its movements.

Wheel:
:Easily twice as tall as the barker, the wheel is painted in a riot of color, in wedges radiating out from the center. At the top of each wedge is a card representing a fruit or other flavoring.
:At the edge of the wheel is a nail that points to the current flavor setting of the contraption. The contraption is currently set to dispense almond flavoring.

Button:
:Shiny and red, the button beckons with an air of mystery and the innocent challenge of play.

Lever:
:Two feet of hammered steel ends in a leather-wrapped handle, making this lever a pleasure to use.<section end=Fro-Zone />
</blockquote>
===Marshy Medicament===
===Marshy Medicament===
{{#section:Feast of the Immortals festival 2015|Marshy Medicament}}
{{#section:Feast of the Immortals festival 2015|Marshy Medicament}}

[[Category: Premium]]

Revision as of 22:37, 16 December 2016

The Feast of the Immortals festival 2016 took place from December 16-23. The Feast of the Immortals festival is an annual Premium festival taking place in December in northern Mist Harbor.

Shops

Repeating shops will initially have 2015 inventory and be updated as time permits.

Fro-Zone

a large rhimar-lined wagon, Lich #3637, go rhimar wagon

Interior

[Fro-Zone, Interior]
A light chill fills the air of this spacious wagon. Beads of condensation continuously well up and trickle down the rhimar reinforced walls. Void of decoration, this space appears better suited for supplies than sales. Several large, square blocks of ice and a large mithril pail rest near a small circular hatch in the opposing wall.
Obvious exits: out
Worms in the pail are something fun I found.  They need someone to take care of them.
Snow Cones out back!

In the large mithril pail you see:

an amethyst glowworm 1000
a pale white glowworm 1000
a deep crimson glowworm 1000
a frost blue glowworm 1000
a light green glowworm 1000
a sickly puce glowworm 1000
a ruby red glowworm 1000
a lemon yellow glowworm 1000
a dark ebon glowworm 1000
a pumpkin orange glowworm 1000

GO HATCH

Behind the Wagon

[Fro-Zone, Behind the Wagon]
A wide space has been cleared out behind the wagon, creating a comfortable area in the moonlight. Several benches and tables have been set out next to a rickety clothing rack, providing ample seating for customers. A bright yellow awning extends from the side of the wagon, just above a small circular hatch leading back inside.
A hastily scrawled sign affixed to the rack reads, "USED!  Absolutely NO refunds!"

On the rickety clothing rack you see:

a hideous green knit sweater chest-worn 2500
a threadbare red sweater chest-worn 2500
a faded blue and white sweater chest-worn 2500
a stained white sweater chest-worn 2500
a holey puce sweater chest-worn 2500
***********************************************
                   ~@~KOERN'S CONES~@~                     

Step right up and grab yourself the hottest thing
to hit the glacier since Thurfel burned the town!
Sixty fabulous flavors, and a few others thrown in
 just for good measure!

                  ~@~INSTRUCTIONS~@~                       

Step One: Push the lever to get yourself a cone.
Only 200 silvers!

Step Two: Pull the lever to get yourself some snow.
Only 50 silvers!

Step Three: Turn or spin the wheel to select a flavor.
Absolutely free!

Step Four: Push the button to get yourself some flavoring.
Only 200 silvers!

Step Five: Eat and Enjoy!

Warning: These treats won't long remain in their ideal
frozen state, so eat them now and buy more later!
**********************************************

Contraption:

On the right side of this contraption is an enormous multicolored wheel. At the front, a small red button projects from the steel casing like a nose on a face, while a sliding panel below resembles a mechanical mouth. On the left side is a large lever engineered to move both forward and backward. Three small wheels and a handle at the back make the contraption portable, if somewhat unwieldy in its movements.

Wheel:

Easily twice as tall as the barker, the wheel is painted in a riot of color, in wedges radiating out from the center. At the top of each wedge is a card representing a fruit or other flavoring.
At the edge of the wheel is a nail that points to the current flavor setting of the contraption. The contraption is currently set to dispense almond flavoring.

Button:

Shiny and red, the button beckons with an air of mystery and the innocent challenge of play.

Lever:

Two feet of hammered steel ends in a leather-wrapped handle, making this lever a pleasure to use.

Marshy Medicament