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* [[silenced]] |
* [[silenced]] |
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* [[SIT|sitting]] |
* [[SIT|sitting]] |
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* [[ |
* [[slow (status)|slow]] |
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* [[stunned]] |
* [[stunned]] |
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* [[unconscious]] |
* [[unconscious]] |
Revision as of 22:27, 28 August 2017
Status refers to a particular state temporarily imposed upon a creature or character. Depending upon the particulars of each condition, certain verbs and/or interactions will not be available to them or others attempting interaction for the duration. Certain adjustments to that beings' interaction with the combat system may also apply. States include: