Sign of Madness
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Council of Light - edit | ||||
---|---|---|---|---|
Documentation | ||||
The Iron Wind | ||||
Mechanics | ||||
Tasks | Mana & Spirit | |||
Scripts | ||||
None | ||||
Signs | ||||
1. | Recognition | 2. | Signal | |
3. | Warding | 4. | Striking | |
5. | Clotting | 6. | Thought | |
7. | Defending | 8. | Smiting | |
9. | Staunching | 10. | Deflection | |
11. | Hypnosis | 12. | Swords | |
13. | Shields | 14. | Dissipation | |
15. | Healing | 16. | Madness | |
17. | Possession | 18. | Wracking | |
19. | Darkness | 20. | Hopelessness |
Sign of Madness is the sixteenth sign in the Council of Light. It inspires uncontrollable battle rage for 15 seconds and, during the period of battle frenzy, adds +50 to AS and subtracts -50 from DS for a cost of 3 spirit points.