Sylvarraend Pawn and Thrift
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Sylvarraend Pawn and Thrift, a grey flagstone cottage, is the only pawnshop in the town of Sylvarraend. It is located near Sylvarraend Sweet Shoppe. This pawnshop buys and sells merchandise. It is run by an elf named Hanilt.
Main Room
[Sylvarraend Pawn and Thrift] | RNUM: 10066 |
Baskets and trunks full of arcane items are stacked high against the walls of this tiny cottage. However full it may be, there does appear to be order to the madness, as the shop proprietor scurries about adding pawned goods to various tables and marking them for sale. You also see the pawnbroker Hanilt and a curtained doorway. | |
Obvious exits: out |
Details
>look at Hanilt Hanilt is fairly tall elf, has dark green eyes, and his tanned skin is slightly weathered. His silver-blond hair frames his shoulders with glossy layers, and a carved pendant strung on a leather thong hangs around his neck. He wears an ecru cambric shirt laced up the front, some dark wool pants, and a pair of worn leather boots.
Ambient Messaging
Hanilt leans against the worn counter and looks you up and down. "So, what do you have for me today?" Hanilt leans over a large parchment, scratching away with a ragged quill. He shoves aside his work as you enter and looks at you expectantly. Hanilt stands behind the counter straightening the stacks of parchment that covers the surface and gives it a quick spit polish with his sleeve. Hanilt walks to the door of the cottage and peers out. He calls out a greeting and waves to someone before turning back into the shop.
Sales Room
[Pawn and Thrift, Backroom] | RNUM: 10067 |
Haphazardly organized to provide a modicum of maneuverability, the rear of the tiny cottage contains even more pawned goods. Sunlight filters through an oval window set high on the east wall, highlighting the slightly used wares for sale. You also see a miscellaneous table with some stuff on it, an arcane table with some stuff on it, a weapons table with some stuff on it, an armor table with some stuff on it and a curtained doorway. | |
Obvious exits: none |