Call Lightning (125)
| ||||||||||||||||||||||||||||||||||||||||||||||||||
|
Call Lightning calls an ominous cloud to strike a target within the room. This spell only works outdoors unless the below lore requirements are met and requires about 20 seconds for the cloud to form before the attack begins. The cloud will strike the target with a random number of lightning bolts, usually 3 or 4.
Lore Benefits
The speed at which the lightning cloud will strike is enhanced by training in Spiritual Lore, Summoning. At 10 ranks the caster receives a one-second reduction in cloud generation, with the maximum seven-second reduction benefit achieved at 70 ranks.
80 ranks of Spiritual Lore, Summoning allows the spell to be cast indoors. Rangers with Nature's Touch (625) active only need 40 ranks to cast Call Lightning indoors.
Use with locked boxes
If cast at a locked box which is on the ground, this spell will vaporize the container, spilling the contents. Be aware that boxes made of mithril, boxes which are enruned, or boxes with glyph traps will rebound the lightning to hit the caster rather than destroying the box.
Messaging
Suddenly a lightning bolt explodes from the small thundercloud and strikes a badly damaged thanot chest with a brilliant flash! Wow, quite charred!
The thanot chest is vaporized!
None of the items inside the box will be harmed, except for any scrolls, which will be burned (making them worthless in the eyes of pawnbrokers and unable to be infused), and silver coins, which will be melted into 'a rough slab of silver' which can be sold, for roughly half the value of the original silver coins, at any gemshop.
External Links
- Minor Spiritual Spell Circle: Call Lightning, on Play.net