Climbing
Climbing represents a characters ability to climb. Although of a less importance at lower levels, climbing is necessary in accessing some areas at later levels.
Ranks and Training Costs
Type | Square | Semi | Pure | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Profession | Rogue | Warrior | Monk | Bard | Paladin | Ranger | Cleric | Empath | Savant | Sorcerer | Wizard |
Max Ranks Per Level | 2 | 2 | 2 | 2 | 2 | 2 | 1 | 1 | - | 1 | 1 |
Training Point Cost | 1/0 | 3/0 | 1/0 | 3/0 | 3/0 | 2/0 | 4/0 | 4/0 | - | 4/0 | 4/0 |
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Popular Target Goals Bonespear: 20 climb ranks Bowels: 40 swim ranks Landing - Hidden Plateau/Labyrinth, 65+: 30-50 climbing Nelemar: 70-75 swim ranks River's Rest - Sea Caves/Krolvin Ship, 20-25: 10-15 swimming ranks River's Rest - Maelstrom Bay, 30+: 20/20 climbing/swimming (swimming ranks can be negated by 112, if trained in climbing) Solhaven - Wooded Plains / wood wights, 20-25: 10-15 climbing ranks Stronghold: 25 climb ranks Ta'Vaalor/Ta'Illistim - Aradhul Road, 60: 40+ climbing, swimming if climbing checks are failed Pinefar and Northeast of Icemule: probably ranging from 20-40 climbing ranks.
Resources
http://www.play.net/gs4/info/skills.asp
External Links
- Skills: Climbing, on Play.net