Flare Gloves
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Flare Gloves are gloves that, when worn, apply flares to a held weapon when used in combat. The flares applied by Flare Gloves drain stamina from the user. Gloves are sold without any flaring capabilities, and flare types are added via certificate. Multiple flare types can be added to a single glove, which can toggle between the different flares. Additional addon unlocks can also be applied via certificate to add mechanical and fluff features. The gloves revolve around the right and left hands, which can be set to a flare and enabled/disabled as desired. Unlocked flares may be set to either or both hands, though the Unlinked addon is required to set both independently and concurrently. Without the Unlinked addon, setting a hand will unset the other hand. A UCS version is available and works exactly the same with an added ability to set its inherent flare for use in unarmed combat (Flare Gloves apply flares only to held weapons). The non-UCS version is considered nonfunctional until a flare is unlocked. They were created by GameMaster Naiken and are sold at Right to Flare Arms in Duskruin.
OTSAnalyzeYou analyze the black cherry gloves and sense that the creator has provided the following information: These Flare Gloves are crafted with a network of metal traces that connects the palms to rune expressions on the backs,which can store and bestow flaring abilities to held weapons that inherently lack them. Flares provided by the gloves cost stamina based on their rarity but will only occur with a sufficient amount. They may be altered normally and customized by any willing merchant, provided the noun remains plural and something that covers the back and palm. The trace metal must follow ALTER rules and be plain/inert, and the runes and metal traces should maintain color contrast. The rune color is inky black, and the trace metal is eahnor. ACTIONS FIDGET Set, change, and toggle flares. FIDGET MY GLOVES WITH {action} {hand} Where {action} is a flare name, ON, or OFF Where {hand} is LEFT or RIGHT SENSE List available flares and current settings with clickable links (when worn). ADDONS Unlinked no Both hands can be set simultaneously and independently. Pound no SMR flare against 1d5 creatures. Ambients no Via Lesser Moods (supports Flare Override). Greater Flares no Via Greater Elemental Flares for supported flares (cost 10 stamina). Two-Handed no Empty offhand has a 50% chance of flaring after a two-handed melee flare (requires Unlinked). Flare Override no Allows use with weapons that possess an inherent flare (100% success for 5 mana or 75% for 0 mana). Pockets no Closeable and hold a very small amount with space for two items. FLARES (none) The black cherry gloves cannot be lightened or deepened. Usage
Unlinked AddonThis allows both hands to be set simultaneously and independently. It also allows both hands to flare when using the Pound ability (if unlocked).Pound AddonThe POUND SMR/ability flares against up to five random creatures with a 10-minute cooldown. If Unlinked is unlocked, both hands can flare.Usage
Ambients AddonThis provides ambient messaging via Lesser Moods on FlareGloves. It will apply to one held weapon at a time (randomized if holding two).Greater Flares AddonThis provides Greater Flares (via Greater Elemental Flares) on FlareGloves. It is active only for Fire, Cold, Lightning, Impact, Vacuum, and Steam flares and costs an additional 5 stamina.Pockets AddonPockets can be added via certificate. They hold a very small amount with space for two items.Additional InformationFlare Gloves AddAutomated certificates for this service have been sold in Duskruin's The Annex shop. You analyze the copper traces and sense that the item is largely free from merchant alteration restrictions. The creator has also provided the following information: Your traces are used to unlock the potential of things held in your other hand or on your person. Some azure and copper traces grant the ability to add the Flare Gloves script to an eligible hand-worn item. DETAILS: > Eligible items are hand-worn (20) with a supported noun, unscripted, and do not resist magic. > Combat Flourishes are OK, but the item must be unflaring or contain an inherent flare supported by Flare Gloves. > Supported nouns are: gauntlets, gloves, hand-wraps, handwraps, half-gloves, trukt. > This service does not provide any addons or flare unlocks. Inherent flares will be unlocked. You need only RAISE your traces while holding a compatible item in your other hand or on your person. Your traces may not be altered or changed in any way. You get no sense of whether or not the traces may be further lightened. See Also |
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