Tackle
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Tackle is a combat maneuver that allows a warrior to hurl themselves at a target and attempt to knock it down. When a tackle is successful, the target will also receive a roundtime penalty and possibly hitpoint damage. The target's minimum RT penalty is 5 sec. at endroll 101 to a maximum of 20 sec. at endroll 202. Added HP damage only occurs with endrolls of 200 and greater. The minimum HP damage at endroll 200 is 3 and increases to a maximum of 50 at endroll 340.
The tackle maneuver can also be trained in the Warrior Guild.
Roundtime Penalty Formula
Formula uses a ceiling function.
Roll Result |
Target Roundtime |
---|---|
101-117 | 5 |
118-123 | 6 |
124-129 | 7 |
130-135 | 8 |
136-141 | 9 |
142-147 | 10 |
148-153 | 11 |
154-159 | 12 |
160-165 | 13 |
166-171 | 14 |
172-177 | 15 |
178-183 | 16 |
184-189 | 17 |
190-195 | 18 |
196-201 | 19 |
202+ | 20 |
Added Damage Formula
Formula uses a floor function.
Roll Result |
Target HP Damage |
---|---|
200-201 | 3 |
202-204 | 4 |
205-207 | 5 |
208-210 | 6 |
211-213 | 7 |
214-216 | 8 |
217-219 | 9 |
220-222 | 10 |
250-252 | 20 |
280-282 | 30 |
310-312 | 40 |
340+ | 50 |
Not all values shown
Creatures that use this maneuver
Messaging
[Roll result: 254 (open d100: 57) Bonus: 5] You hurl yourself at a vourkha and connect! You hammer a vourkha to the ground. 21 hits! You jump to your feet. Roundtime: 7 sec.
[Roll result: 149 (open d100: 40)] An Arachne acolyte hurls itself at you and connects! An Arachne acolyte pins you to the ground! Roundtime: 11 sec.