User talk:DOUG
Ask me (almost) anything!
You can ask me just about anything, just by typing in a title in the box to the right, and then clicking the button. You'll be taken to an edit box with your title already in place, where you can pose your question. Don't forget to sign / date it with 4 tilde characters! |
Interests within / about Elanthia
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To do list
Templates
- Evaluate use of 'Help file' style template, assess if it should become a template
- In April, begin discussion on whether or not InputBox has a standard play to generate 'Talk' information.
- First, find a way to overload placement, so that it isn't at the bottom, but at the top
- Second, define risk
- Need an improved format / template for scripts
- Need a format / template for Game Entry (OS) help type information
Regions
- Sort out in-game regions for GSWiki.
- Confer on proper categorization / layout to visually show regions on GSWiki.
Climates
- Identify all possible climates in-game.
- Find way to visually show climates on GSWiki.
Terrain
- Identify all possible terrain in-game.
- Find way to visually show terrain on GSWiki.
Longer term projects
- Incorporate regions, climates, terrain and associated display with forage and maps.
- Update herbs, woods, and appropriate forage-able items with appropriate information about where to find.
Questions
- Is there a possibility of fumbling a check in the forage cascade?
- Can InputBox be incorporated to search local page lists?
- How do I best to incorporate script / macro submissions from users?
Activities Completed
- Wizard beginner's guide
- Redirect additional information template
- SP template (add non-breaking spaces, probably deprecated)
- log2 template using PRE to preserve spaces and line returns as viewed in game
- Updated Foraging with cascading check messages
- Too many tweaks here and there
- Re-consumed (borrowed / stole?) this wonderful user page design from User:BELATHUS <- credit, may make a template!
- Recreated the Wizard (front end) Help file that is distributed, to provide a linkable reference throughout GSWiki.
The Deprecated Files List
Do we need these?
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The Marked Delete Files List
Interests outside of Elanthia
- Fairly private, so don't expect to see much here.
Subpages and Quick Ref Links
- Transclusion test
Frequently Asked Questions
A front end (FE) is a program that is specially designed to give you access to programs that are running on another computer. The games GemStone IV, DragonRealms, Modus Operandi, and Alliance of Heroes all run on computers that are hidden deep in the bowels of Simutronics Corporation's computer center. The Wizard FE allows your computer to communicate with the Simutronics computer so you can play your favorite game. You can get generic front end programs to play many of the games of that are available through the Internet. However, by using a front end that is specially designed to work with the game, you are able to use features in the game that other programs cannot use. The Wizard FE and Simutronics games talk to each other in ways that you cannot see. This allows the Wizard FE to pick up information such as your current health status, what items you are carrying, what graphic, if any, should be displayed for the current room, and a host of other things.
A macro is simply a string of text that gets placed into the game command line when you press only one key. For example, if you set the Alt-A macro to be "attack ", and then pressed Alt-A, the string "attack " would be placed in the input command area. However, there are some "special" tokens that you can use within these macro definitions to make them much more powerful. In this section, we will cover these special tokens, as well as write some macros that you may want to use in your own setup. For more help, see Defining and Using Macros.
A script is simply a series of commands that get placed into the game command line when you execute that script. Scripts can contain some basic logic, such as watching for a particular response to occur from the game, and using logic to decide what to do when that response is received. Scripts can be run for entire tasks or collections of commands, such as making shoes, or moving from one city to the next. Scripts help make the game easier to play. For more help, see Scripting for the Wizard.
Using string highlights to change the color of the text font, or background of the text font is a great way to draw your attention to a particular line or series of lines in game, so you don't miss anything. The Wizard provides robust text highlighting capabilities, allowing you to turn font red for strings that might lead to danger, or yellow if of importance. You can even change the background of names, so you can easily recall which profession they belong to. You can also assign a sound to play when one of your highlighted strings is detected. For more information, see Highlighting Strings.