Climbing
Climbing represents a characters ability to climb. Although of a less importance at lower levels, climbing is necessary in accessing some areas at later levels.
Ranks and Training Costs
Type | Square | Semi | Pure | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Profession | Rogue | Warrior | Monk | Bard | Paladin | Ranger | Cleric | Empath | Savant | Sorcerer | Wizard |
Max Ranks Per Level | 2 | 2 | 2 | 2 | 2 | 2 | 1 | 1 | - | 1 | 1 |
Training Point Cost | 1/0 | 3/0 | 1/0 | 3/0 | 3/0 | 2/0 | 4/0 | 4/0 | - | 4/0 | 4/0 |
This article is a Stub. You can help GSWiki by expanding it. |
Popular Target Goals
Bonespear: 20 climb ranks
Bowels: 40 swim ranks
Landing - Hidden Plateau/Labyrinth, 65+: 30-50 climbing
Nelemar: 70-75 swim ranks
River's Rest - Sea Caves/Krolvin Ship, 20-25: 10-15 swimming ranks
River's Rest - Maelstrom Bay, 30+: 20/20 climbing/swimming (swimming ranks can be negated by 112, if trained in climbing)
Solhaven - Wooded Plains / wood wights, 20-25: 10-15 climbing ranks
Stronghold: 25 climb ranks
Ta'Vaalor/Ta'Illistim - Aradhul Road, 60: 40+ climbing, swimming if climbing checks are failed
Pinefar and Northeast of Icemule: probably ranging from 20-40 climbing ranks.
Resources
http://www.play.net/gs4/info/skills.asp
External Links
- Skills: Climbing, on Play.net