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  • ...d scars, learning to heal more severe injuries as they gain experience (by level 18, an empath can heal every type of injury). {{#section:TRANSFER (verb)|x At level 25, empaths can learn the group spell [[Troll's Blood (1125)]], which heals
    12 KB (1,554 words) - 15:31, 24 January 2022
  • ...nocks me on my butt at nearly 2x [[Combat Maneuvers|CM]] and above their [[level]]), [[disease]] on hits, crittable but they wear heavy armor, really good a ...es will have their [[level]]s shifted. The goal here will be to spread the creatures in such a manner that all of the planes will be more desirable to hunt for
    15 KB (2,398 words) - 23:00, 28 July 2021
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 86<!-- This will also be used at the end of the page in the Near level creature template -->
    6 KB (951 words) - 09:04, 30 April 2021
  • ...hor ability from [[Sanctify]] against [[Non-corporeal|Non-corporeal undead creatures]]. ...ank up to 1629. The paladin must retain this training to sustain the bond level.
    12 KB (1,868 words) - 18:47, 6 March 2023
  • ...lso earn advancement credit by destroying [[warcamp]]s or by killing enemy creatures. In addition to the headquarters in Zul Logoth, training outposts also exis [[Creature]]s spawned in these special areas adjust their [[level]] and abilities to the [[character]] (or characters) who spawn them. If the
    13 KB (1,998 words) - 12:21, 23 July 2020
  • ''Note: Your character must be level 66 or higher to enter the rift. '' ==Indigenous creatures==
    9 KB (1,360 words) - 12:09, 28 March 2023
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 104<!-- This will also be used at the end of the page in the Near level creature template -->
    7 KB (1,171 words) - 10:54, 6 September 2020
  • ...be commonly found on [[scroll]]s in the treasure system. The maximum spell level that can be prepared is 5 + (success margin/5). The caster can prepare the ...n = 20) when activating Fash'lo'nae's Gift, he can then prepare a spell of level 9 or lower once (5 + 20/5 = 9).
    49 KB (6,356 words) - 13:20, 29 March 2017
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 87<!-- This will also be used at the end of the page in the Near level creature template -->
    8 KB (1,203 words) - 14:34, 24 November 2023
  • 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 117 Creatures in level range: (1-110)
    11 KB (967 words) - 12:31, 16 February 2020
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 75<!-- This will also be used at the end of the page in the Near level creature template -->
    13 KB (2,138 words) - 19:54, 28 July 2020
  • ...items can be purchased from shops or sometimes found as treasure items on creatures. ...tem's mana capacity, the level of the spell, the number of charges and the level of the caster. If the caster is failing the imbed portion of the process, i
    11 KB (1,495 words) - 15:35, 10 October 2022
  • ...how robust and varied the profession can be. Having brought an empath from level 1 straight up to cap as a spellcaster, perhaps I might offer a couple thoug - [[Physical Fitness|Physical fitness]], either once or twice per level for life. Physical fitness figures into a lot of systems, in ways we do and
    27 KB (4,784 words) - 13:20, 30 January 2024
  • ...pe]]. Some of the spells that cause unbalance damage include, [[Unbalance (110)]], [[Hand of Tonis (505)]] when used as a bolt spell, and [[Web (118)]] wh ...downs''' are an expected outcome for most criticals, especially the higher level ones. A critical without an associated knockdown is designated <font color=
    14 KB (2,180 words) - 06:27, 31 May 2020
  • ...imate the body, giving him or her the ability to issue commands on a basic level. Simutronics has a basic [http://www.play.net/gs4/info/spells/animate_dead ...the role of necromancy training in a character's MAL ([[Maximum Animatable Level]]). There is still much more research to be done, but this guide represen
    38 KB (6,615 words) - 00:09, 9 February 2022
  • At level 82 I [[fixskills|fixskilled]] my sorcerer to swing a lance. It has been fun ...wn training choices and experiences, which include advice on specific high-level hunting grounds.
    16 KB (2,688 words) - 23:00, 9 September 2021
  • Vathors should be considered level 110+ in power range and as a demon is not a normally spawning creature in the g [[Category:Creatures]]
    10 KB (1,627 words) - 16:19, 17 March 2022
  • ...to aid in their defence or summon nature to assist in attacking unfriendly creatures through knowledge of their unique spell circle. ...the number of [[Training point|training points]] a ranger receives at each level compared to the other statistics. Meanwhile, the ranger's wisdom bonus will
    42 KB (6,874 words) - 13:09, 20 April 2021
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 45<!-- This will also be used at the end of the page in the Near level creature template -->
    20 KB (3,194 words) - 19:55, 28 July 2020
  • | 110 || 16 || 40 || 110 || Chain Hauberk | 523 || || 45 || 110 || Gauntlet
    29 KB (4,173 words) - 17:07, 17 March 2017
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