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  • *I have tried to include the seed level from the [[summation chart]] wherever possible, even when the seed is not s !<span id="110">Spell #</span> || Spell Name || Benefit || Necro || Demon || Relig || Bles
    981 KB (152,535 words) - 11:06, 26 January 2024
  • and Caroam and I decided to hunt in forest, nor the creatures within breeze, made this spot -- in fact, creatures daily, confident that he
    76 KB (9,185 words) - 12:59, 31 December 2014
  • ...aced strike. So too can the two weapon ambushing ranger, but the world has creatures that cannot be critical struck and only massive raw damage will suffice. This is your base training that every two weapon ranger should have each level.
    19 KB (3,124 words) - 19:08, 26 April 2018
  • ...ery 50,000 exp until 100 ranks. At 2x costs, it's 95,000 exp in the 100 to 110 grind, then 100,000 thereafter until 200 ranks. ...y 100,000 exp until 100 ranks. At 2x costs, it's 160,000 exp in the 100 to 110 grind, then 200,000 thereafter until 200 ranks.
    37 KB (6,022 words) - 22:42, 3 May 2024
  • ...of getting used to. Generally you have to be very picky about what type of creatures you hunt. Much more than a [[OHE]] or [[OHB]] and shield user. OHP and shie ...e means that you are often best off hitting as hard as you can to take the creatures out quickly. This is one of the reasons that many polearmers choose to use
    19 KB (3,407 words) - 16:18, 17 March 2015
  • ...grouping, and further granular customization to individualize on the item level so that even two weapons with the same animal and damage type will still lo ...fer grapple crits off the shelf, which have a very high chance of knocking creatures down when they hit.
    47 KB (7,603 words) - 23:03, 2 March 2024
  • ...recognize the vibrant yellow aura surrounding it as indicating a moderate level of enchantment. |[[Level]] of enchanter
    27 KB (4,260 words) - 13:29, 30 March 2023
  • | 110 *[[Harness Power]] +3 Mana per rank up to your level, +1 mana per rank over level.
    54 KB (8,594 words) - 10:29, 20 July 2023
  • ...quicker, and the rate is also modified by the chosen race. Until reaching level 20, you have the option of changing your initial statistics (up to 5 times) ==== Advanced Topic: Optimal Statistics For Level 100 ====
    94 KB (13,138 words) - 17:30, 17 April 2024
  • ...staff is pretty non-mainstream as a cleric. Most clerics, especially upper-level ones tend to brawl/shield anyway. -LORDKRIP</i> <i>>How long does a tier level last?</i>
    52 KB (8,618 words) - 10:34, 12 September 2023
  • ...values are quoted as the Physical/Mental training points required at each level this skill is trained&mdash;a reflection of the in-game and web-browser tra Below are the core skills for any standard sorcerer (trained on a per-level basis):
    38 KB (5,966 words) - 23:26, 21 April 2021
  • ...ff of the target's level. That is, a level 1 target costs 1 mana whereas a level 105 target costs 14 mana. This mana cost grows at a much slower rate than t ...uration of Prayer of Holding previously was dramatically influenced by the level of the caster. This factor has been reduced in importance and replaced with
    54 KB (8,429 words) - 02:49, 11 January 2022
  • ...rival, or even exceed, the difficulty of hunting in the Rest at that same level, no other town offers hunting grounds that consistently challenges most cha ...ial swordsman]] are the highest level critters in the River's Rest area at level 62). The more adaptable you and your character are to situations that may
    52 KB (9,342 words) - 04:17, 14 September 2022
  • !Level Range ...an be certain that no matter where you go, it will be cold. Many dangerous creatures make these harsh lands their home. Few can be found that will hesitate befo
    19 KB (2,897 words) - 20:51, 26 March 2024
  • *[[Unbalance (110)]] Increases the effectiveness but a ranger typically has a hard time wardi ...] Provides a Skill Bonus/2 chance for the winds to hinder the movements of creatures in the area.
    39 KB (5,938 words) - 21:14, 4 November 2023
  • ...his is how how this stat bonus would aid you in each and every level, from level 0 on. ...you will have to spend during the skill development phases and from future level gains...the following stat ranges give you the associated development point
    66 KB (11,076 words) - 20:30, 13 March 2015
  • *[[Unbalance (110)]] Increases the effectiveness but a paladin typically has a hard time ward *[[Holy Weapon (1625)]] Spell level increased on Seed 2 summation, -2 DS/ -1 TD pushdown per rank up to 25 rank
    30 KB (4,251 words) - 07:02, 2 July 2023
  • ...e realm prowl the orc tribes of the [[Yegharren Plains]], corrupted forest creatures and spirits in Gyldemar and the southern [[Blighted Forest]], the risen und ...nts would rule Ta'Illistim for the next thirty thousand years. The year 19,110 saw the creation of a formal council of advisors to the monarch who would a
    22 KB (3,274 words) - 14:17, 20 May 2024
  • ...improving a number of game systems (experience, level progression, combat, creatures, etc.) As a result, since development of GemStone IV began, over 10,000 scr ..., Herb Production, Strength of Will, Intensity; Lore skill adjustments to: 110, 111, 120, 125, 203, 210, 211, 215, 219, 302, 303, 304, 305, 306, 311, 1101
    17 KB (2,371 words) - 10:06, 19 August 2022
  • ...nctional leather goods from the hides, skins, and pelts of the more common creatures hunted in these parts. You could make leather belts, headbands, cloaks and ...n|Shock runestaff]]. It can be loaded with elemental essences and fired at creatures. It has nine upgrades, with ambient moods, reduced roundtime to fire, a red
    67 KB (10,484 words) - 10:49, 16 August 2019
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