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Think with Portals, 6/2/2011

Category: Cities, Towns & Outposts
Topic: Wehnimer's Landing
Message #: 1166
Author: MAZEIKISJ
Date: 06/02/2011 01:51 PM CDT
Subject: Think with portals, or, Let's do some science!


To disseminate a bit of field information and possibly answer some questions..:

As of last evening, the first of Lumnea 5011, a number of everyone's favorite red portals emerged again over Wehnimer's Landing. Immediately following their appearance, vathors of the towering horned variety emerged; these were repelled, but not without casualties.

Shortly thereafter, Commander Drangell appeared again with his usual axe to grind, pun intended. Following some words with him and attempts to stay the citizenry's hands while, generally, interrogating, he was apprehended by shadows, surmised to be the work of the Arcane Eyes. Post departure, the warparty in which I was present and a number of passersby were beset by undead, including shadow golems and shadow beasts.

This raises the question of a possible rift beginning to form between the enemy ranks, denoted by our attempt to sway the troll commander in favor of turning his sights from the frontier and towards the 'Robes,' as they are colloquially referred, while attempting to reason and reinvest him in his former self before the 'curse,' apparently a giantmannish mercenary.

The portals, however, are another task; Akhash, the Tehir spiritualist, was working towards warding the walls to prevent this, however my conjecture is that the task will be more difficult with portals already there. He requires a strong spiritual source from the surrounding region, preferrably not elemental as they are unreliable and hostile and not Arkati as they are 'too distant,' to continue his work and aid us in unravelling Commander Drangell's current affliction. He can only perform one or the other.


-sir bristenn mires

Interim Mayor Skips Town, 12/12/2011

Category: Cities, Towns & Outposts
Topic: Wehnimer's Landing
Message #: 1956
Author: GS4-Kenstrom
Date: 12/12/2011 09:24 AM CST
Subject: Interim Mayor Skips Town


It was reported early this morning that Interim Mayor Barnom Slim smuggled himself out of town in the middle of the night. The constable had found Barnom's office almost bare, but most troubling was the news that a sizeable amount of money from the town's coffers had gone missing.

Rumors have indicated that Barnom Slim and his stolen money boarded a ship on the north docks and its speculated destination was the town of River's Rest.

As a result of the considerable loss to the town's treasury, the entire new militia, once put in place by Barnom himself, has resigned their post but kept their weapons, when they were informed they would not be getting paid.

Helga was on edge all morning, "What now? Our militia isn't getting paid. The streets go unguarded and there's a great evil still out there. I hope that interim mayor Slime didn't chase off all of our heroes, because something tells me we need them now more than ever."

Set in Stone - Details and Thanks!, 1/16/2020

Category: Cities, Towns & Outposts
Topic: Wehnimer's Landing
Message #: 2050
Author: GS4-KENSTROM
Date: 01/16/2012 09:51 PM CST
Subject: Set in Stone - Details and Thanks!
Well my summoner storyline concluded a few days ago, with the ending of the final chapter "Set in Stone." It's been a long 16 months and I can honestly say I enjoyed every single second of it. I have no one else to thank for that but you all, the players. I truly hope you've enjoyed yourselves as much as I have and I'm so very proud of the role playing that happened in and around Wehnimer's Landing from all of you. I worried many times that I was invading too much, or dragging the storyline out too long, but you all kept coming back for more. My goal was to bring life back into Wehnimer's Landing and most importantly, keep it there. So I really hope that spirit endures and trust me, while this storyline may be over, there is more plots in the work for the future.

In the coming days I will be posting my storyline timeline so you can all catch up on everything that happened, beginning to end. There shouldn't be too many loose ends (unless intentional) but I will be happy to answer the ones I can on the forums or in the upcoming OOC town meeting. Below I will be listing storyline credits and thanks, because without a number of other GameMasters lending me their help, time and support, none of this would have happened. Following that I will be listing the details about the monsters I used during the storyline, many of them on Erythro Island.

As always, I welcome feedback on the storyline, not just the final chapter, but anything if you have it to share. Good, bad, I'm never offended because I use all forms of criticism to help adapt for the future. Thank you all for following along and I can't wait until next time.


Storyline Credit

I'd like to thank the following GameMasters for their time, their help and their approvals over the last 16 months of my storyline. From hours of NPCing, to hours of QCing a giant island and more, I cannot thank these people enough! Their assistance was very critical and very much appreciated!

NPC's - Marstreforn, Khshathra, Thandiwe, Auchand, Wyrom, Itzel
Room and Item QC - Aulis, Khshathra, Aiza
Creature QC - Strathspey
Storyline/Item Approvals - Izzea, Alyias, Kaikala, Mestys, Voraviel, Modrian, Lusus

Invasion Info

Below is some of the info for the creatures you fight, either auto-spawning on Erythro Island or invading the town.

Island Creature	Level	Auto-Genned
a large arctic crab	13	1525
a scruffy krolvin pirate	15	2272
a white feathered vulture	15	1579
a menacing krolvin slaver	18	2299
a wailing dark spirit	28	1180
a dark-eyed scarlet bear	32	1150
a massive dark steel golem	35	1555
a red-veined dark ogre lumberjack	39	1348
a red-eyed black bat	42	229
a large blood red globule	44	195
a slimy crimson spider	46	324
a large red-scaled worm	49	332
a scorched glowing-eyed skeleton	54	1250
a colossal blood golem	56	1047
a red-tusked black boar	59	770
a red-skinned ogre scavenger	60	1566
a whirling storm wraith	64	1138
a ruby-eyed glaes golem	66	1255
a black-robed fire mage	71	183
a blazing fire elemental	73	100
a white marble gargoyle	75	113
a brilliant crimson mein golem	79	98
a giant alabaster construct	83	832
a gleaming cerulean mein golem	85	1075
a blue-grey arctic griffin	87	1439
an immense frost golem	89	1303
a black granite gargoyle	95	1074
a huge granite construct	96	1226
a tormented dark banshee	98	1574
a tortured ethereal woman	108	4918
a white-robed fire warlock	103	2038
a swirling shadow golem	105	4769
a mammoth veinous blood maggot	110	6502
an urnon-eyed bone white golem	115	2602



Misc. Invasion Creatures

Creature	Level
a large black crimson-eyed wasp	46
a gleaming silvery mein golem	95
Grishom Stone (doppelganger flesh golems)	100
a winged spindly necleriine	100
a gigantic murky oculoth	101
a huge blood red wasp	105
a red-speckled alabaster construct	105
a lithe black abyran'ra	105
a huge crimson spider	110
a black-winged blood red vathor	120
an urnon-eyed brilliant white golem	120


Special Mission Creatures

Ruined Library

Creature	Level
a slender ice-covered skeleton	3
an icy blue cold guardian	34
a frozen elven corpse	42
a red-eyed ice wraith	45
a pale blue ice elemental	53
a dark blue ice elemental	63
a hulking arctic giant	90


Den of Ash

a muscular fire ogre	28
a giant lava troll	34
a massive red-skinned ogre	36
a fiery lava golem	56
a fiery orange sprite	64
a large fire elemental	73
a towering ancient flame guardian	103

-GM Kenstrom-