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Stolen Goods are lightly scripted clothing items from a dubious source. They are available in a variety of worn locations, including cloakworn containers. They were recently sold at Windfellow's Retreat at the shop A Dank Room.
Analyze
You analyze your velvet smoking jacket and sense that the creator has provided the following information:
This is a Stolen Good! Call the proper authorities!
This item traps PINCH and RUB.
Alterations are acceptable so long as it remains fabric of some kind.
You might be able to have a talented merchant lighten the velvet smoking jacket for you or deepen its pockets.
Usage
Style
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First
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Third
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PINCH
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You pick at the fabric of your jacket with worried fingers, glancing this way and that. For some reason you swear you've seen someone wearing this at a social event, but can't quite remember which, or who.
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XXX picks at the fabric of his jacket with worried fingers, his eyes darting this way and that.
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RUB
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You run your hands nervously over your jacket, noticing your palms are unusually sweaty. What is it about this jacket that makes you feel so uneasy?
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XXX rubs his hands over his jacket nervously as an expression of unease flits across his face.
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Additional Information
Show Description
At the edge of the fabric, there is a frayed place where a tag or former identification has apparently been ripped out.
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Stolen Good Information
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Type
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Fluff
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Item Classification
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Clothing Container
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Item(s) Applied to
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Chestworn Frontworn Cloakworn Legworn
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Alterable
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Yes
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Light/Deep
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Yes
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Restrictions
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Must remain fabric.
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