Mighty Blow

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Mighty Blow
Mnemonic [mblow]
Type Attack
Roundtime ATTACK-1
Stamina Cost 15
Offensive Gear Right hand
Requirements Polearms cannot be used with this maneuver.
Attributes Flares/Spikes Enabled
Hostile
Initiator Stance Penalty
Shield Defensive Bonus
Target Stance Bonus
Available To Warriors
Available In Combat Maneuvers
Rank Square
1 2  
2
3
4
5 10

Description

Attempt to smash your opponent with a powerful swing.

Mechanics

A powerful swing that reduces the target's stance and increases the amount of damage done by a successful hit.

Additional Information

A warrior exclusive combat maneuver, Mighty Blow is an attack that briefly reduces the stance of the defender, possibly reducing their ability to defend the attack. It also increases the amount of damage done on a successful hit. Testing indicates the increase is 10% of weapon damage factor per rank (+50% damage factor increase at rank 5).

Use of the combat maneuver costs 5 more stamina if the weapon used is a two-handed weapon or if two weapons are used, for a total cost of 20 stamina. A Mighty Blow is one second faster than a traditional attack.

Messaging

Expected result against an unarmored target

unarmored AvD = (41 AvD + 3 for perfect weapon bonus) = 44 AvD
Greatsword base damage factor = 0.625

if multiplicative with perfect weapon:
DF = 0.625 * 1.06 (perfect bonus) * 1.5 (mighty blow bonus) = ~0.994

or

if additive with perfect:
DF = 0.625 * (1 + (0.06 + 0.5)) = 0.975

Actual result:

>cman mblow
You swing a perfect ora greatsword at a giant rat!
  AS: +423 vs DS: -36 with AvD: +44 + d100 roll: +63 = +566
   ... and hit for 528 points of damage!
   Massive blow punches a hole through the giant rat's chest!
The giant rat twitches and dies.
Roundtime: 6 sec.
5 ranks of Mighty Blow
raw damage = 528 total damage - 65 Crush critical table damage) = 463
endroll margin = 566 - 100 = 466
damage factor = 463 / 466 = ~0.994

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