Anchoring

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Anchoring is a method that causes non-corporeal undead to decay on a normal timer rather than a fast timer. Only one attacker in a group is required to have magical anchoring, regardless of who gets the killing blow.

Fast Decay

Non-corporeal undead are difficulty to loot because they decay very quickly after death.

Creatures have an action timer between their actions, and non-corporeal undead will decay as soon as their action timer would have ended. With this in mind, it is possible to work around this issue by timing the killing blow immediately after the creature's last action, thereby maximizing the time between death and subsequent decay.

A strategy for casters is to avoid channeling and immediately attempt to loot the creature after each cast.

Magical Anchoring

Magical anchoring can be achieved with the help of a Cleric.

A Cleric may bestow a Bless (304) upon your weapon that causes non-corporeal undead to be anchored. This requires that the Cleric has at least 40 ranks of Spiritual Lore, Blessings.

A Cleric may permanently Sanctify (330) your weapon. Each tier of Sanctify gives a 20% chance of anchoring, with a Tier 5 Sanctify offering a 100% guarantee that all kills will be anchored.

Clerics may also apply anchoring to their own weapon by evoking Sanctify (330) on their own weapon, which applies a 4 hour buff to the weapon. Along with anchoring, this also grants the Cleric upgraded holy fire flares. Only Clerics may benefit from this temporary enhancement.