Duskruin/saved posts February 2021
General Information
Topic: Duskruin Arena
Message #: 12621
Author: SIMU-WYROM
Date: 1/16/2021
Subject: Knock knock on the Demon Door
>>Any plans to bring the Demon Door back for this run, and/or some other one off event? I would love a crack at a new strongest foe (again), and I hope to see the Door or something like it return! BRING ON THE DEATH!
Demon door still exists. The events leading to the discovery were the dungeon crawl to figure out the puzzle. Beyond the door is the Arena of the Abyss, which is connected to the same place on Caligos Isle (though you can't get to the arena itself from Duskruin). The story will continue, but I don't believe there are any plans for February to do anything more just yet. There are minotaurs that gather there during the downtime each run though.
Wyrom, PM
Elemental Gloves
Topic: Duskruin Arena
Message #: 12627
Author: GameMaster Quilic
Date: 01/22/2021 02:24 PM CST
Subject: Elemental Gloves
Gork trudged along, rubbing his sore knuckles and grinning to himself. It'd been a good hunt, and he semi-hummed to himself as he made his way back to town. There was something eminently satisfying about handling things with his own two fists.
A shadow passed over Gork and he glared up at the winged thing overhead. It swooped and dove towards him, and he dove out of the way as best he could. Before Gork could recover, the damnable thing was back out of reach. His fists itched, and he longed to bury them in that birdbrain's flank and teach it some manners. But, as he always did, Gork resumed his trek back to town, grumbling obscenities under his breath about all things that flew.
At the tavern that night, Gork had slightly more than his usual amount to drink, and started complaining loudly about the feathered beasts outside of town, and how they didn't have the common decency to stand and fight. His comments were well-received by all, and many a mug of ale was raised in hopes of some sort of feathered rot setting in and bringing all their enemies down to the range of their fists.
The next morning, Gork woke with a headache, but that was quickly remedied with a quick infusion of ale. As he made his way out of his shack, he tripped over something, cursing loudly. As he scrambled back to his feet, fists cocked, he noticed a parcel on his stoop, and glared around suspiciously before snatching it up. A note was affixed to the parcel, and he squinted, sounding out the letters.
"Try... these... and... quit... your... HEY!"
Gork glared down at the note, and parcel, then ripped it open, tearing a particularly stubborn corner open with his teeth at one point. Inside were some threadbare ivory gloves, and he eyed them suspiciously.
"Not Gork's style, but..."
With a haughty sneer, he slipped the gloves on one at a time, cinching the rhimar buckles at each wrist tightly. As he did, the air around him was suffused with the heavy scent of ozone, and a sizzling crackle was momentarily audible.
Gork leapt back, an oath exploding from his lips, and stared down at the gloves. He worked his fingers experimentally, and finally decided they would keep his hands warm, if nothing else, and headed out to hunt.
The first bear had no chance. Gork was grumpy, and his fists flew with a manic fury, pummeling the creature mercilessly. In the middle of a combination, however, as soon as his knuckles struck the dumb thing, something happened. With an ear-splitting crack, an incandescent streak of lighting erupted from Gork's threadbare gloves! Spitting painfully bright sparks, the lightning crackled around him before surging forward and enveloping the creature, leaving sizzling burns across its form!
Gork gawped, staring first at the bear's smoking fur, and then at his gloves. The bear roared, shaking him from his amazement, and he quickly finished his task, though the business with the lightning didn't repeat itself before the thing was dispatched. Still, it happened again, and then again, as he took down bear after bear. Each time it amazed him, and he decided that these gloves weren't quite so bad, after all.
On the way back to town, his pack heavy with bear pelts, he once again saw a feathered menace overhead. He sneered up at it as it twirled and dipped in the air. He glanced at his gloves, then up at the creature, and clenched his fists. As he did, a momentary helix of incandescent lightning flashed into existence around his gloves, swirling in a dizzying spiral before disappearing with a flash.
Gork about dropped his pack, but he could feel the power thrumming through his gloves. He looked once more at the creature and, feeling rather foolish, waved a hand at it, trying to send some of the gathered power in the gloves to hit the thing high overhead. He flung one hand high in a sweeping upward arc towards the creature, and a blurred line of sparks trailed behind his gloves! A brilliant beam of pure gold leapt from the gloves towards the creature, crashing against its form with an elemental fury!
Gork resolved to change his trousers before heading to the tavern that night, but then caught himself giggling in delight. He waved his hands again and again, sending beam after beam of elemental force against the hapless creature, until it came plummeting to the earth, quite dead. As it did, Gork felt his link to his gloves ebb slightly.
---
>anal my gloves You analyze your ivory gloves and sense that the creator has provided the following information: These are "Elemental Gloves", and are intended to be UCS Equipment which allows for temporary SMRv2 attacks a certain number of times per day.
Alteration instructions:
These ivory gloves MUST remain gloves (the noun cannot be changed for any reason, or the script will fail). While the script can handle alterations aside from that (to include a SHOW), it's important to note that the script will always show (and use in the messaging) a buckle used to cinch the gloves around the wrist. This means no forearm- or elbow-length gloves. The material of the buckle can be changed by any merchant willing to do so.
These ivory gloves are currently attuned to lightning. If your elemental ATTUNEment matches this, then your gloves will be more mechanically effective. Note that water attunement syncs with cold flares, and both air and lightning attunement sync with electricity flares.
These gloves can be activated 1 time a day using CLENCH. When activated, the gloves can execute elemental attacks using WAVE. This ability remains active for 45 seconds. Once the last charge has been expended, a 24 hour timer goes into effect, after which the gloves will be fully recharged once more.
These ivory gloves currently have 1 charge remaining.
SNAP and CLAP are fluff verbs which only function when the wearer's attunement matches the element of the gloves.
---
~GM Quilic
Crusher of Spirits
Four Winds Isle/Mist Harbor Storyteller
"My god I love you." ~GM Sook
Ruiner of Things
Topic: Duskruin Arena
Message #: 12672
Author: GameMaster Quilic
Date: 2/6/2021
Subject: Elemental Gloves - Analyze and Messaging
>analyze my gloves
You analyze your crimson gloves and sense that the creator has provided the following information:
These are "Elemental Gloves", and are intended to be UCS Equipment which allows for temporary SMRv2 attacks a certain number of times per day.
Alteration instructions:
These crimson gloves MUST remain gloves (the noun cannot be changed for any reason, or the script will fail). While the script can handle alterations aside from that (to include a SHOW), it's important to note that the script will always show (and use in the messaging) a buckle used to cinch the gloves around the wrist. This means no forearm- or elbow-length gloves. The material of the buckle can be changed by any merchant willing to do so.
These crimson gloves are attuned to fire. If your elemental ATTUNEment matches this, then your gloves will be more mechanically effective. Note that water attunement syncs with cold flares, and both air and lightning attunement sync with electricity flares.
These gloves can be activated 1 time a day using CLENCH. When activated, the gloves can execute elemental attacks using WAVE. This ability remains active for 45 seconds. Once the last charge has been expended, the gloves will be fully recharged the next day.
These crimson gloves currently have 1 charge remaining.
SNAP and CLAP are fluff verbs which only function when the wearer's attunement matches the element of the gloves.
>wear my gloves
With a haughty sneer, you pull your crimson gloves on, one at a time, cinching the drakar buckles at each wrist tightly. As you do, the air around you is suffused with heat waves, and the crackle of a roaring fire is momentarily audible.
(Expression is based on demeanor, buckles are customizable)
>snap my gloves
You raise a hand and snap your fingers, and with the motion, your hand becomes momentarily shrouded in flickering flames. After a heartbeat, the energies binding the illusion together dissipate into streamers of energy which flicker back into the crimson gloves.
>clap my gloves
You cup your hands together, aligning your crimson gloves in perfect symmetry. After a brief moment, a radiant crimson glow begins to emanate from between your fingers. Carefully, you part your hands, leaving a small sphere of elemental force hovering in midair. You draw your hands back, then with a dramatic movement bring them back together with a loud clap. The sphere of force erupts into glowing crimson streamers before the energies go rushing back into your crimson gloves.
>jab king
You attempt to jab a massive troll king!
You have good positioning against a massive troll king.
UAF: 121 vs UDF: 252 = 0.480 * MM: 115 + d100: 66 = 121
... and hit for 5 points of damage!
Slap across the eye causes disorientation.
Strike leaves foe vulnerable to a followup grapple attack!
With a mighty roar, a huge gout of flames erupts from your crimson gloves! The flames swirl around you in a nightmarish whirlwind before surging forward and enveloping a massive troll king, engulfing it, leaving deep red burns across its form!
... 20 points of damage!
Nasty burns to right arm. Gonna need lots of butter.
Roundtime: 16 sec.
~GM Quilic
Four Winds Isle/Mist Harbor Storyteller