Spell sever
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Spell sever is a balancing mechanic for hunting areas to manage the amount of outside spells a character can wear in the affected areas. Those areas currently are: Atoll, Crawling Shore, Forgotten Vineyard, Hinterwilds, and The F'Eyrie. Spell sever will strip any beneficial spells not self-cast over a maximum allowed limit per area. The order in which the spells are stripped is in random order.
| Area Name | Allowed Unknown Spells |
|---|---|
| Atoll | 2 |
| Crawling Shore | 2 |
| Forgotten Vineyard | 2 |
| Hinterwilds | 2 |
| The F'Eyrie | 2 |