User talk:GS4ALASTIR/Bard Proposal

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This is a list comparing the proposed changes from the currently linked Bard Proposal found on Discord in the Bard channel: https://docs.google.com/document/d/1i0wcL8-_14v7Tzd15BPmlW0aomfSkfotoa0tXtNgk4Q/edit?usp=sharing

There was previously a Minor Mental vs Minor Elemental propsal which can be found at: https://docs.google.com/document/d/17mOfhrbfK1kz_CSwFYN23ka-Pur6fmsYnwlUocG47UE/edit?usp=sharing

Summary of Changes:

Proposed Spell: Current Spell: Comments:
Name: War Chant (1001)
Spell Type: Buff (Single Target/Shareable)
Spell Effect: +10 AS/+6 CS to next attack
Roundtime: 1s
Mana Cost: 1
Lore Benefits: None
Interactions: Dissonance(1003), Crescendo (1014)
Name: Holding Song (1001)
Spell Type: Debuff
Spell Effect: DS -10%
Roundtime: 3s
Mana Cost: 1+2 per extra creature
At lower levels, the +10AS/+6CS would be a nice boost, however, at higher levels, the current spells DS debuff provides a bigger overall bonus. It's also AoE.

You thrust with a high steel harpoon at a deathsworn fanatic!

 AS: +* vs DS: +543 with AvD: +* + d100 roll: +* = +*

You thrust with a high steel harpoon at a deathsworn fanatic!

 AS: +* vs DS: +487 with AvD: +* + d100 roll: +* = +*

The DS difference from this cast is 56, which is a fairly large difference in benefit between the two spell versions.

Name: Resonance (1002)
Spell Type: Single target attack spell/disabler
Spell Effect:
Roundtime:
Lore Benefits: ML:Manipulation
Interactions:
Name: Vibration Chant (1002)
Spell Type:
Spell Effect:
Roundtime:
Lore Benefits: ML:Manipulation
Interactions:
The updated version is renamed to Resonance (1002).
Name: Dissonance (1003)
Spell Type: Single target CS attack spell
Spell Effect: Disruption Damage
Roundtime: 3s
Mana Cost: 3
Lore Benefits: ML:Telepathy
Interactions:
Name: Fortitude Song (1003)
Spell Type: Buff
Spell Effect: +10DS
Roundtime:
Lore Benefits:
Interactions:
The DS bonus from Fortitude Song (1003) is rolled into Song of Valor (1010).
Dissonance (1003) gains a ML:Telepathy benefit to include spell casting disruption (607) at 25 ranks.
Name: Purification Song (1004)
Spell Type: Utility
Spell Effect:
Roundtime:
Lore Benefits: ML:Manipulation
Interactions:
Name: Purification Song (1004)
Spell Type: Utility
Spell Effect:
Roundtime:
Lore Benefits: ML:Manipulation
Interactions:
The updated version allows INCANT to auto target the gem in right hand, then left.
Name: Lullaby (1005)
Spell Type: Single target Disabler
Spell Effect: Status: Calm/Slow/Sleep
Roundtime: 2s
Lore Benefits: ML:Telepathy
Interactions:
Name: Lullabye (1005)
Spell Type: Single target Disabler
Spell Effect: Status: Calm/Slow/Sleep
Roundtime: 3s
Lore Benefits:
Interactions:
The updated version is converted to the SSR system and gains a ML:Telepathy bonus against Undead/Demons.
Name: Etude of Certainty (1006)
Spell Type: Buff
Spell Effect: True Strike effect (+d20)
Roundtime: 1s
Mana Cost: 6
Lore Benefits:
Interactions:
Name: Song of Luck (1006)
Spell Type: Buff
Spell Effect: Reroll SMR/CMan
Roundtime:
Lore Benefits:
Interactions:
The updated version is converted to add a True Strike bonus of (+d20) every time you switch between a spell and attack.
The effect ends at (+d100).
Original Song of Luck (1006) is moved to Luck's Reverberation (1030).
Name: Kai’s Anthem (1007)
Spell Type: Renamed Kai's Triumph Song
Spell Effect:
Roundtime:
Lore Benefits: ML: Telepathy
Name: Kai's Triumph Song
Spell Type:
Spell Effect: +10AS up to +20/+31AS
Roundtime:
Lore Benefits: ML: Telepathy
Interactions:
The updated version is renamed Kai’s Anthem (1007).
Name: Banshee’s Wail (1008)
Spell Type: Single target SMRv2 attack spell + EVOKE'd air bolt spell
Spell Effect: HP+Unbalance/Impact Damage
Roundtime:
Lore Benefits: ML:Telepathy
ML:Manipulation
Interactions: Sonic Armaments (1009) + Dancing Weapon (1025)
Name: Stunning Shout (1008)
Spell Type: Single target CS attack spell
Spell Effect: HP+Impact OR Unbalance Damage
Roundtime:
Lore Benefits: EL:Air
Interactions:
The updated version is renamed to Banshee's Wail.
The updated version does both Unbalance and Impact Damage instead of a single damage type.

ML:Telepathy now increases the critical rank of the unbalance/impact critical damage.

At 20 ranks ML:Manipulation, adds EVOKE'd air bolt.

The updated version adds a standard flare rate chance to deal Disruption damage to targets hit by Sonic/Dancing Weapons while affected by (1008).
Name: Sonic Armaments (1009)
Spell Type: Utility "Song"
Spell Effect: Sonic Gear
Roundtime:
Lore Benefits: EL:Air
ML:Manipulation
Interactions: Banshee’s Wail (1008)
Name: Sonic Shield Song (1009)
Spell Type: Utility
Spell Effect: Sonic Shield
Roundtime:
Lore Benefits: EL:Air
Interactions:
The updated version consolidates Sonic Shield (1009), Sonic Weapon (1012), and Sonic Armor (1014) into one spell.
The updated version adds reactive and offensive sonic flares to shields and armor.
The updated version allows you to sing a second weapon using the SING 2WEAPON command.
The updated version allows you to SING AMMO which will generate ammo when FIREing a ranged weapon.

The updated version removes impact damage vulnerability from Sonic Armor (1014).
The updated version changes the fire/cold/electricity resists.
For every 5 ranks of EL:Air, gain 1% resistance up to 20%.
For every 25 ranks of ML:Manipulation the spell hindrance is reduced by 1% up to 4%.
Name: Song of Valor (1010)
Spell Type: Buff
Spell Effect: +10-55 DS/+15 TD
Roundtime:
Lore Benefits:
Interactions:
Name: Song of Valor (1010)
Spell Type: Buff
Spell Effect: +20-65 DS/+15 TD
Roundtime:
Lore Benefits:
Interactions:
The updated version adds an additional +10DS for the removal of Fortitude Song (1003).
Elemental TD is converted to Elemental/Mental TD.
Name: Song of Peace (1011)
Spell Type: Utility "Song"
Spell Effect: Sanctuary (213)
Roundtime:
Lore Benefits:
Interactions:
Name: Song of Peace (1011)
Spell Type:
Spell Effect:
Roundtime:
Lore Benefits:
Interactions:
With the retirement of the RENEW verb, it would no longer be renewable to immediately move a sanctuary; instead it follows after at most 10 seconds (as currently implemented).
Name: Arresting Aria (1012)
Spell Type: AoE SMR disabler
Spell Effect: Status: Root
Roundtime:
Lore Benefits: ML:Telepathy + EL:Air
ML:Manipulation
Interactions: Sonic Dispruption (1035)
Name: Sonic Weapon Song (1012)
Spell Type: Utility
Spell Effect: Sonic Weapon
Roundtime:
Lore Benefits: EL:Air
Interactions:
The updated version changes to an AoE SMR disabler.

At 20 ranks of ML:Telepathy and EL:Air, gain Whirling Dervish martial stance against affected targets.
At 60 ranks of ML:Manipulation, Sonic Disruption (1035) gains a 2nd-cast effect against targets affected by Arresting Aria (1012) and not killed by the first cast of Sonic Disruption (1035).

Example: Cast 1035 at 2 targets affected by 1012. If alive after cast, recast 1035 at the same 2 targets.
Name: Unraveling Cadence (1013)
Spell Type: Disabler
Spell Effect: Dispel/Mana drain
Roundtime: 2s
Mana Cost: 5
Lore Benefits: ML:Manipulation
Interactions:
Name: Song of Unravelling (1013)
Spell Type: Disabler
Spell Effect: Dispel/Mana drain
Roundtime:
Lore Benefits:
Interactions:
The updated version changes to an auto-renew upon success.
For every 15 ranks of ML:Manipulation, the spell reapplies every 5 seconds.
The spell ends when all spells are removed, mana is drained from the target, or all renewal reapplications are used.
Name: Crescendo (1014)
Spell Type: Buff "Song"
Spell Effect: Crescendo Effect
(Auto-Cast before Attack)
Roundtime:
Lore Benefits: EL:Air
Interactions: War Song (1001)
Name: Sonic Armor (1014)
Spell Type: Utility
Spell Effect: Sonic Armor
Roundtime:
Lore Benefits: EL:Air
Interactions:
The updated version changes to a Buff, which gains a standard flare chance to apply the Crescendo Effect.
While in effect, a Bard may prepare a spell and attack, and the spell will be auto-cast after the attack.

At 10 ranks of EL:Air, War Chant (1001) will be auto-cast every 60 seconds with no cRT or mana cost.
For every 3 ranks of EL:Air above 10, the War Chant (1001) auto-cast is reduced by 1s to a minimum of 30s.
Name: Requiem (1015)
Spell Type: AoE Setup/Disabler
Spell Effect: -20TD + Status: Slowed
Stance Reduction
% Dirge of the Dead effect
Roundtime: 2s
Mana Cost: 10
Lore Benefits: ML:Telepathy
Interactions: Banshee's Wail (1008)
Name: Song of Depression (1015)
Spell Type: Debuff
Spell Effect: -20TD + Status: Slowed
Roundtime:
Lore Benefits: ML:Telepathy
Interactions:
The updated version is renamed to Requiem.
Requiem (1015) gains the stance reduction from Song of Rage (1016) based on warding margin.
Targets affected by Requiem (1015) have a (5 + (ML:Telepathy Ranks /4))% chance to add the Dirge of the Dead effect for 30 seconds.

Dirge of the Dead causes the next cast of Banshee's Wail (1008) to have +40AS/+25 SMR and hit up to 3 targets. **
Name: Song of Tonis (1016)
Spell Type: Buff "Song"
Spell Effect: -1RT reducing to -2RT at 75 Spellsong ranks
+15 Dodge Ranks
% Wings of Tonis effect
Roundtime:
Lore Benefits: EL:Air
Interactions:
Name: Song of Rage (1016)
Spell Type: Disabler
Spell Effect: Stance Reduction
Roundtime:
Lore Benefits: ML:Telepathy
Interactions:
The effects of Song of Rage (1016) are moved to Requim (1015).

The updated version of this spell provides -1sRT reduction or -2sRT reduction at 75 spellsong ranks along with 15 Dodge skill.
For every 4 ranks of EL:Air, gain 1 Dodge skill up to 40 Dodge Ranks at 100 ranks of EL:Air.

Song of Tonis (1016) has a standard flare chance when casting an attack spell to receive the Wings of Tonis buff.

Wings of Tonis reduces the RT of the next physical attack by 1s.
At 50 ranks of ML:Telepathy it applies to group members.
Song of Tonis (1016) may be EVOKE'd to activate a self-cast Wings of Tonis for 60 seconds, which applies to every attack.
Name: Cacophony (1017)
Spell Type: Single target CS attack
Spell Effect: Vacuum/Disruption critical + HP DoT
Roundtime:
Lore Benefits: ML:Manipulation
Interactions: Dissonance (1003) + Sonic Disruption (1035)
Name: Song of Noise (1017)
Spell Type: Disabler
Spell Effect: Status: Silence
Roundtime:
Lore Benefits:
Interactions:
The updated version of this spell causes a Vacuum or Disruption critical, followed by concussion damage DoT flares that fire immediately and every 2 seconds for 5 rounds.
Targets who take Disruption damage take an additional round of disruption damage.

Cacophony (1017) gains a ML:Manipulation benefit to include spell casting disruption (607) at 25 ranks.
Name:
Spell Type:
Spell Effect:
Roundtime:
Lore Benefits:
Interactions:
Name:
Spell Type:
Spell Effect:
Roundtime:
Lore Benefits:
Interactions:
-

Suggestions for Current Proposal:

Proposed Spell: Current Spell: Suggestion:
Name: Banshee’s Wail (1008)
Spell Type: SMRv2/bolt attack spell/disabler
Spell Effect: HP+Unbalance/Impact Damage
Roundtime:
Lore Benefits: ML:Telepathy
ML:Manipulation
Interactions: Sonic Armaments (1009) + Dancing Weapon (1025)
Name: Stunning Shout (1008)
Spell Type: Single target attack spell
Spell Effect: HP+Impact OR Unbalance Damage
Roundtime:
Lore Benefits: EL:Air
Interactions:
Include the Sonic Disruption (1035) interaction from Arresting Aria (1012) in Banshee's Wail (1008).
** Use the standard targets formula to determine number of targets affected by Dirge of the Dead effect.
Name: Unraveling Cadence (1013)
Spell Type: Disabler
Spell Effect: Dispel/Mana drain
Roundtime: 2s
Mana Cost: 5
Lore Benefits: ML:Manipulation
Interactions:
Name: Song of Unravelling (1013)
Spell Type: Disabler
Spell Effect: Dispel/Mana drain
Roundtime:
Lore Benefits:
Interactions:
Due to the speed of combat, change the auto-renewal from 5s to 2s.
Name: Crescendo (1014)
Spell Type: Buff "Song"
Spell Effect: Crescendo Effect
(Auto-Cast before Attack)
Roundtime:
Lore Benefits: EL:Air
Interactions: War Song (1001)
Name: Sonic Armor (1014)
Spell Type: Utility
Spell Effect: Sonic Armor
Roundtime:
Lore Benefits: EL:Air
Interactions:
The prep and attack function seems ... clunky.
Change to "chant crescendo <spellnumber>" so we can just set a spell to cast.