First Aid
Jump to navigation
Jump to search
The First Aid skill is a skill that is used in skinning and tending wounds. It is also taken into account when diagnosing another character's injuries, appraising skins, and using herbs. It affects the roundtime incurred by the use of herbs, and aids in successfulling piercing another character.
First Aid is also taken into account when resisting certain poisons and diseases.
Type | Square | Semi | Pure | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Profession | Rogue | Warrior | Monk | Bard | Paladin | Ranger | Cleric | Empath | Savant | Sorcerer | Wizard |
Max Ranks Per Level | 2 | 2 | - | 2 | 2 | 2 | 2 | 3 | - | 2 | 2 |
Training Point Cost | 1/2 | 1/2 | - | 2/1 | 1/1 | 2/1 | 1/1 | 1/0 | - | 2/1 | 2/1 |
The Empath spell, Bone Shatter (1106), benefits from training in First Aid in that, more training in First Aid means a higher chance of an instant kill.
This article is a Stub. You can help GSWiki by expanding it. |