Cobbling pattern

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Cobbling patterns are required to make cobbled footwear via the cobbling system. Individual patterns are stored inside of the book of patterns, which can be purchased at any cobbling guild workshop. Purchased patterns are added to the book of patterns, expanding what a cobbler can make as they progress with learning the cobbling skill.

Patterns are categorized into four primary footwear groups: shoes, boots, slippers, and sandals. The basic "shoe", "boot", "slipper", and "sandal" patterns are available at each Cobbling Guild. Different subtypes of each vary depending on the town, and not all subtypes are available in a single town.

In addition, there is a fifth group of patterns called "embellishments". This fifth group provides an embellishment attachment option for use with cobbling adornments. As with the footwear groups of patterns, available embellishment patterns vary from town to town.

For full information on the cobbling system, see the main cobbling article.

Analyze

You analyze the book of patterns and sense that the creator has provided the following information:

Cobbling Book

A leaf-green book of patterns is a book for cobbling patterns.  It can hold 49 patterns total and no more.  It currently holds 5 patterns.
You may customize the look of the patterns, but you may not add a READ to it.
In essence, it must remain a book of some kind and the cover should remain something that can be embossed.

You get no sense of whether or not the patterns may be further lightened.

Usage

Verb First Third
FLIP / FLIP PATTERN # You flip through the book of patterns to page 1, which contains the pattern for a pair of shoes. This section has not been added yet; please add to it now!

Additional Information

Obtaining Patterns

To get a book to hold the patterns, find the registrar in the local Cobbler Guild. A book costs 2000 silvers. ASK the registrar ABOUT BOOK, and then GIVE the note to the registrar and they will give you a book. The registrar will also give you new or replacement patterns, keeping track of those you have learned.

All registrars have the basic four patterns available: shoes, boots, slippers and sandals. Each will also have a selection of other patterns for more advanced cobblers, which are considered subtypes of the basic four footwear types. You can see what patterns are available in a particular guildhall by flipping through the book of patterns in the registrar's office. You can specify a page number (FLIP PATTERN 2), or just flip to the next page (FLIP PATTERN).

To use a pattern, you will need to have a copy of it in your book. Each basic pattern costs 200 silvers while more advanced patterns costs 1000 silvers. Patterns will last between 40 and 70 uses. To select a pattern, flip the registrar's book of patterns open to the pattern you want, and TAP it. Then ask the registrar about patterns to have the pattern put in your book. This must be done in quick succession.

>flip pattern 6
You flip through the book of patterns to page 6, which contains the pattern for a pair of shoes.
This pattern is familiar to you.

>tap pattern
You tap the pattern for a pair of shoes found in an oversized book of patterns.  Tamariya glance over at you expectantly.

>ask lass about pattern
Tamariya consults a large tome, scanning long columns of names before finally settling on one entry.  After a moment, she looks up and nods her head, saying, "Yes, that'll be fine.  Just give me a note for 200 silvers, and I'll set you up with that."

>give note to lass
You hand Tamariya your book of patterns, who takes it and opens the binding.  She scans the labels on various drawers, finally opening one and pulling out a sheet of heavy vellum, which she inserts into your book.  Tamariya closes the book of patterns, dusts it off quickly, and hands it back to you, saying "Enjoy!"

Tamariya accepts your note, tucks it away in a lockbox, and writes out a replacement note for 178743 silvers in perfect, though cramped calligraphy.
Roundtime: 5 sec.

Cobbling novices can only get the basic patterns added to their book of patterns, and only those taught by the foreman. Asking about patterns not taught by the foreman gives the message "You need to learn the basic patterns before you can work with an advanced pattern like that."

Once you are past the novice stage, you will be able to choose to learn a new pattern from time to time. Master cobblers can know as many as 50 additional patterns, in addition to the basic four.

Available patterns

Patterns are categorized into four primary footwear groups: shoes, boots, slippers, and sandals. The basic "shoe", "boot", "slipper", and "sandal" patterns are available at each Cobbling Guild. Different subtypes of each vary depending on the town, and not all subtypes are available in a single town.

In addition, there is a fifth group of patterns called "embellishments". This fifth group provides an embellishment attachment option for use with cobbling adornments. As with the footwear groups of patterns, available embellishment patterns vary from town to town.

Footwear Patterns

Shoe Patterns
Pattern WL RR CG KD ZL MH TV KF IT
shoes X X X X X X X X X
square-toed shoes X X X X X X X X X
moccasins X X X X
round-toed shoes X X X X X X X
high-heeled shoes X X X X X X X
open-toed shoes X X X X X X
revelins X X X
spike-heeled shoes X X X X X
batts X X
low-heeled shoes X X X X X X X
dancing shoes X X X X X
brogues X X
divit-toed shoes X X X X
high shoes X X
pattens X X
curly-toed shoes X X X X
poulaines X
narrow-toed X X X X X X
yatane X X X X X
Boot Patterns
Pattern WL RR CG KD ZL MH TV KF IT
boots X X X X X X X X X
workboots X X X X X
riding boots X X X
half-boots X X X X
thigh-boots X X X
basans X X X
ankle-boots X X X X X X
wide-cuffed boots X X X
buskins X X
climbing boots X X X
low-heeled boots X X X X X X
spike-heeled boots X X X X X X
knee-boots X X X X X X
slouched boots X X X X X X
high-heeled boots X X X X X X
calf-high boots X X X X X X
Slipper Patterns
Pattern WL RR CG KD ZL MH TV KF IT
slippers X X X X X X X X X
clogs X X X X X X X
dancing slippers X X X X X X
scarpines X X X X
high chopines X X
sabots X X X X
pinsons X X
pantofles X X X X
moyles X X X
low chopines X
pointy-toed slippers X X X
ruched-toe slippers X X X X X X
open-toed slippers X X X X X X
flats X X X X X X
pompes X X X X X X
Sandal Patterns
Pattern WL RR CG KD ZL MH TV KF IT
sandals X X X X X X X X
ankle-tied sandals X X X X X X
calf-tied sandals X X X X X X X
crincs X X X
high-laced sandals X X X X X
thick-strapped sandals X X X X X X
thonged sandals X X X X X
low-heeled sandals X X X X X X
high-heeled sandals X X X X X X
toe-loop sandals X X X X X
wedge-heeled sandals X X X X X X
backless sandals X X X X X X

Embellishment Patterns

Optional Adornment Patterns
Pattern WL RR CG KD ZL MH TV KF IT
(item)-buttoned X X X X X
(item)-strapped X X X X X X X
(item)-lined X X X X X X
(item)-laced X X X X X X X
(item)-toed X X X X X X
(item)-fringed X X X X X
(item)-buckled X X X X X X
(item)-inset X X X X
(item)-beaded X X X X
(item)-trimmed X X X X X
(item)-capped X X X
(item)-studded X X X

See Also

Cobbling pattern Information
Type Fluff
Crafting
Item Classification Miscellaneous
Item(s) Applied to Pattern
Book of patterns
Alterable Yes
Light/Deep
Corresponding Item Scripts Cobbled footwear
Cobbling material
Cobbling adornment
Cobbling dye
Restrictions Can alter the appearance.
Cannot add a READ.
Item Verbs
FLIP READ