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Energy Wings come in two different versions: light and dark. They provide mechanical benefits based on their attunement, and they can be unlocked twice. Energy Wings are pin-worn and appear in the unique feature line. They also have fluff messaging related to their attunement. When worn, they replace the unique feature line with:
- He has a pair of luminous wings with gilt-hued specks of light.
This appearance varies depending on how the wings are customized and is phrased identically for both Light and Dark wings.
Energy Wings debuted at the February 2026 Duskruin event. They were designed by GM Kenstrom and coded by GM Mestys. Both wings and unlock certificates are sold in Pinions and Pulse.
Light WingsAnalyze
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Tier 1
- At Tier 1, Light Wings have access to the offensive Radiant Pulse and defensive Luminous Flight abilities. They also have four fluff verbs for messaging.
- Radiant Pulse: Wings flex and fire a focused beam of light at your target! SMR attack, plasma damage, and stun effect. 1 minute cooldown. SMR strength increases with each Tier! Activated via TURN.
- Luminous Flight: Temporary flight, ignoring height restrictions for attacks. Last 30 seconds with a 90 second cooldown. While active, grants +5% evade chance per Tier. Activated via TAP.
Usage
| Verb
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First
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Third
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| HUG
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| POKE
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| REMOVE
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| TAP
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| Activate the Liminous Flight defensive ability.
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| TURN
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| Activiate the Radiant Pulse offensive ability.
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| WEAR
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As you put on the wing-shaped pin, a surge of light unfolds behind you as luminous wings with gilt-hued specks of light form and settle into place.
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Tier 2
- At Tier 2, Light Wings gain the offensive Blast of Brilliance and defensive Prismatic Aegis abilities. They also add two more fluff verbs for messaging.
- Blast of Brilliance: Wings flex and fire an Area of Effect light attack against multiple targets. It causes steam damage and blindness. May affect up to 5 targets. 3 minute cooldown. Activated via KNOCK.
- Prismatic Aegis: Grants Evasiveness for the next incoming attack, for 10 seconds. 3 minute cooldown. Activated via PULL.
Usage
| Verb
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First
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Third
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| KNOCK
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| Activate the Blast of Brilliance offensive ability.
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| PULL
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| Activate the Prismatic Aegis defensive ability.
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| TILT
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| WAVE
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Tier 3
- Fully unlocked Light Wings gain the offensive Blinding Reprisal and defensive Carrion Guard abilities. They also add two more fluff verbs for messaging.
- Blinding Reprisal: Wings launch a massive blinding light energy attack as an Area of Effect. Causes immolation damage, blindness, and can affect up to 10 targets. In addition, it will strip 1 spell from affected target. 5 minute cooldown. Activated via FOLD.
- Wings of Warding: Wings expand outward, providing temporary protection for the player’s group. The character’s group will receive +25 DS, +15 TD, and +10 critical padding for 30 seconds. There is a 30 minute cooldown and effect can not be stacked with other wings. Activated via PUSH.
Usage
| Verb
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First
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Third
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| FOLD
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| Activate the Blinding Reprisal offensive ability.
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| PROD
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| PUSH
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| Activate the Wings of Warding defensive ability.
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| RAISE
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Dark WingsAnalyze
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Tier 1
- At Tier 1, Dark Wings have access to the offensive Shadow Barb and defensive Shadow Mantle abilities. They also have four fluff verbs for messaging.
- Shadow Barb: Wings flex, launching a barbed shard of shadow at your target. SMR attack, causes Disruption damage and poison. Activated via TURN.
- Shadow Mantle: Wings fold inward, cloaking the wearer in shadows. Grants +5 per Tier in Stalking and Hiding ranks with a 90 second cooldown. While active, it also grants a +5 evade chance per tier. Activated via TAP.
Usage
| Verb
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First
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Third
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| HUG
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Your umbrous wings twitch faintly, barbs scraping together with a soft, unsettling hiss.
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Person's umbrous wings twitch faintly, barbs scraping together with a soft, unsettling hiss.
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| POKE
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You furl your umbrous wings close, shadows pooling thickly around you.
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Person furls her umbrous wings close, shadows pooling thickly around her.
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| REMOVE
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As you remove the wing-shaped pin, the shadows clinging to your umbrous wings unravel and fade, leaving the space behind you empty.
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As Person removes a dark wing-shaped pin, the shadows clinging to your umbrous wings unravel and fade, leaving the space behind her empty.
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| TAP
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| Activate the Shadow Mantle defensive ability.
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| TURN
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| Activate the Shadow Barb offensive ability.
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| WEAR
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As you put on the wing-shaped pin, shadows spill outward as umbrous wings with shadowy whorled patterns coalesce behind you and lock into place.
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As Person puts on a dark wing-shaped pin, shadows spill outward as umbrous wings with shadowy whorled patterns coalesce behind her and lock into place.
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Tier 2
- At Tier 2, Dark Wings gain the offensive Barbed Sweep and defensive Crawling Shadow abilities. They also add two more fluff verbs for messaging.
- Barbed Sweep: Wings flex, causing an Area of Effect cold attack on multiple targets. SMR attack, disruption damage + Poison effect. May affect up to 5 targets. 3 minute cooldown. Activated via KNOCK.
- Crawling Shadow: Grants Evasiveness for the next incoming attack, for 10 seconds. 3 minute cooldown. SMR counter attack to cause Disease effect. Activated via PULL.
Usage
| Verb
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First
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Third
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| KNOCK
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| Activate the Barbed Sweep offensive ability.
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| PULL
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| Activate the Crawling Shadow defensive ability.
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| TILT
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| WAVE
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Tier 3
- Fully unlocked Dark Wings gain the offensive Rain of Thorns and defensive Carrion Guard abilities. They also add two more fluff verbs for messaging.
- Rain of Thorns: Wings launch a massive blinding dark energy attack. Disruption damage, plus both a poison and disease effect and blindness. May affect up to 10 targets. Can strip 1 spell from affected targets. 5 minute cooldown. Activated via FOLD.
- Carrion Guard: The wings draw health from wounds happening to nearby players or creatures and will temporarily grant the wearer +10 Damage Resistance/Padding, 5 HP/regen ability and increase max HP by 100 for duration of ability. 60 second duration. 15 minute cooldown. Activated via PUSH.
Usage
| Verb
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First
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Third
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| FOLD
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| Activate the Rain of Thorns offensive ability.
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| PROD
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| PUSH
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| Activate the Carrion Guard defensive ability.
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| RAISE
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Additional Information
The success formula for these is only based on your level and the tier of the item. Standard enhancive limits apply. All of the offensive abilities are SMR.
All the cooldowns kick in on activation. The 90-second cooldown starts as soon as you activate.
Both wings cannot be worn at the same time, and having two sets of wings (Light and Dark) offers no additional mechanical benefit. Cooldown for all the abilities are item-based and player-based, so you won't benefit in that regard for having multiple.
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| Energy Wings Information
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| Type
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Mechanical Feature altering
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| Item Classification
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Accessory
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| Item(s) Applied to
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Wings
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| Alterable
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Yes
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| Light/Deep
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| Feature(s) Altered
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Unique line.
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| Customizable
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Yes
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| Custom
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Wings description Wings quirk
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| Original Release Venue
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Duskruin
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| Original Release Year
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2026
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| Tiered
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Yes
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| Number of Tiers
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3
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| How to Unlock
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Certificate
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| Restrictions
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Wings must always be feathered. Must reflect the energy setting type.
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