Spirit Guide (130)

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Spirit Guide (130)
Mnemonic [SPIRGUIDE]
Duration Instantaneous
Utility Magic  
Subtype Travel 
Availability Group 
Minor Spiritual Spells
Spirit Warding I (101) Defensive
Spirit Barrier (102) Defensive
Spirit Defense (103) Defensive
Disease Resistance (104) Defensive
Poison Resistance (105) Defensive
Spirit Fog (106) Defensive
Spirit Warding II (107) Defensive
Stun Relief (108) Utility
Dispel Invisibility (109) Utility
Unbalance (110) Attack
Fire Spirit (111) Attack
Water Walking (112) Utility
Undisease (113) Utility
Unpoison (114) Utility
Fasthr's Reward (115) Defensive
Locate Person (116) Utility
Spirit Strike (117) Offensive
Web (118) Attack
Spirit Dispel (119) Utility
Lesser Shroud (120) Defensive
Call Lightning (125) Attack
Spirit Guide (130) Utility
Searing Light (135) Attack
Wall of Force (140) Defensive


Teleports the caster and his or her group back to the safety of the nearest town (or nearest designated spot within the realm).

Lore Benefits

Spiritual Lore, Summoning decreases the random range of the landing location.

Training in Physical Fitness as well as the caster's Constitution bonus determine the duration of the nausea, which can be 0, 1, or 2 rounds.

Spirit Mana Control will reduce the severity of the sickness.

External Links