Template:Paladin Base buff spells
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The following buff spells are self-cast limited and can be stacked, unless otherwise noted.
- Mantle of Faith (1601): +5 DS, +5 spiritual TD. Refreshable on others.
- Arm of the Arkati (1605): +10% DF on weapons, group.
- Dauntless (1606): +10 AS, maneuver defense, phantom levels against sheer fear.
- Divine Shield (1609): +10% chance to block (requires shield), group.
- Higher Vision (1610): +10 DS.
- Patron's Blessing (1611): +10 effective CMAN ranks.
- Champion's Might (1612): +15 spiritual CS.
- Guard the Meek (1613): +15 DS, group.
- Vigor (1616): +4 CON.
- Zealot (1617): +30 AS, -30 DS, group, force to offensive stance, refreshable (5 minute duration). Can be stopped.
- Crusade (1618): Adds heavy damage weighting to physical and bolt AS, group. Lasts 60 seconds.
- Faith Shield (1619):: +50 spiritual TD, 30 second duration, refreshable.
If these spells are known to you:
- It is typically useful to stack 1601, 1605, 1606, 1610, 1611, 1612, 1613 and 1616 on yourself while resting and prior to going out for a hunt.
- 1605 is only useful for melee weapon users, so if you do not use melee attacks, you can forgo this one.
- 1609 is useful for those who hunt with a shield.
- 1617 might not be the best choice in all situations due to the decreased DS and inability to stance dance.