Difference between revisions of "Basic Creature Script/saved posts"
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+ | ==Rats== | ||
+ | {{saved-post | ||
+ | | category = Game Design Discussions | ||
+ | | topic = Research and Investigation | ||
+ | | messagenum = 2997 | ||
+ | | author = GS4-KHALADON | ||
+ | | date = 8/22/2006 12:41:34 PM | ||
+ | | subject = Re: Lost Experience | ||
+ | }}[[Giant rat|Rats]] are [[BCS]]. | ||
+ | |||
+ | ~K | ||
+ | |||
+ | All your cookies are belong to us. | ||
+ | |||
+ | ==Worms== | ||
{{saved-post | {{saved-post | ||
| category = Game Design Discussions | | category = Game Design Discussions |
Revision as of 15:55, 11 February 2016
Rats
Topic: Research and Investigation
Message #: 2997
Author: GS4-KHALADON
Date: 8/22/2006 12:41:34 PM
Subject: Re: Lost Experience
~K
All your cookies are belong to us.
Worms
Topic: Critters and Creatures
Message #: 5328
Author: GS4-OSCURO
Date: 1/6/2009 3:19:26 PM
Subject: Warning! Warlike Worms Wilier!
GM Oscuro
Topic: Critters and Creatures
Message #: 5330
Author: GS4-OSCURO
Date: 1/6/2009 3:57:32 PM
Subject: Re: Warning! Warlike Worms Wilier!
>>Are the roater wormlings in Zul enemies of GoS as well?
Yes. They were prior to this update.
GM Oscuro
Topic: Critters and Creatures
Message #: 5342
Author: GS4-OSCURO
Date: 1/6/2009 7:05:03 PM
Subject: Re: Warning! Warlike Worms Wilier!
>>Umm, did Roa'ters REALLY need new and improved attacks? Were people complaining that they weren't deadly enough?
With the burrow maneuver now using the standard creature maneuver system, many more factors are in place with the attack making it end up being easier, on average, to avoid. Getting hit with it is still pretty darn nasty, but you're likely to survive longer in front of a roa'ter now. With that change, we thought it was appropriate to include the rare engulf attack (it's far easier to dodge than the burrow, but if it connects, it's very interesting (thanks to GM Mestys for this idea)) and the more frequent knock down, which should be standard for most huge creatures (see giants). The end result is roa'ters are about as deadly as before, just more "fair" and definitely more interesting.
GM Oscuro