Cone of Lightning (518): Difference between revisions

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| name = Cone of Lightning
| name = Cone of Lightning
| number = 518
| number = 518
| mnemonic =
| mnemonic = CONELIGHT
| duration = Instant
| duration = Instant
| type = Attack
| type = Attack
}}
}}


Cone of Lightning causes a bolt of Lightning to arc to every opponent in the room. It's a very powerful spell in rooms full of creatures, as the damage it causes is equivalent to that of [[Major Shock (910)]], a [[Wizard]]'s most powerful [[bolt spell]]. In addition, Cone of Lightning is player safe and only targets creatures, making it particularly useful when others are around, unlike spells such as [[Implosion (720)]] or [[Meteor Swarm (525)]]. However, due to Cone of Lightnings potential power, there are several creatures that can reflect the spell so that it targets all the players in the room. An example of such a creature is the wind witches near [[Solhaven]]. For this reason, it's prudent to be very careful when casting it during invasions.
Cone of Lightning causes a bolt of Lightning to arc to every opponent in the room. It's a very powerful spell in rooms full of creatures, as the damage it causes is equivalent to that of [[Major Shock (910)]], a [[Wizard]]'s most powerful [[bolt spell]].


In addition, Cone of Lightning is player safe and only targets creatures, making it particularly useful when others are around, unlike spells such as [[Implosion (720)]] or [[Meteor Swarm (525)]]. However, due to Cone of Lightnings potential power, there are several creatures that can reflect the spell so that it targets all the players in the room. An example of such a creature is the wind witches near [[Solhaven]]. For this reason, it's prudent to be very careful when casting it during invasions.
A common superstition among Wizards who have been playing [[Gemstone IV]] for a long time is that Cone of Lightning should never be altered or changed in any way, even superficially. Rumor has it that as soon as a [[Game Master]] realizes that the spell is a relic from the past, and too powerful in the current system, it will be reduced greatly in power. Even mentioning a change is greatly taboo.

A common superstition among Wizards who have been playing [[Gemstone IV]] for a long time is that Cone of Lightning should never be altered or changed in any way, even superficially. Rumor has it that as soon as a [[GameMaster]] realizes that the spell is a relic from the past, and too powerful in the current system, it will be reduced greatly in power. Even mentioning a change is greatly taboo.

Revision as of 23:30, 14 January 2006

Cone of Lightning (518)
Mnemonic [CONELIGHT]
Duration Instant
Attack Magic  
Subtype {{{subtype}}} 
Target(s) {{{target}}} 
Interval {{{interval}}} 
Damage Type {{{dtype}}} 
State(s) Inflicted {{{status}}} 
Critical Type {{{ctype}}} 


Cone of Lightning causes a bolt of Lightning to arc to every opponent in the room. It's a very powerful spell in rooms full of creatures, as the damage it causes is equivalent to that of Major Shock (910), a Wizard's most powerful bolt spell.

In addition, Cone of Lightning is player safe and only targets creatures, making it particularly useful when others are around, unlike spells such as Implosion (720) or Meteor Swarm (525). However, due to Cone of Lightnings potential power, there are several creatures that can reflect the spell so that it targets all the players in the room. An example of such a creature is the wind witches near Solhaven. For this reason, it's prudent to be very careful when casting it during invasions.

A common superstition among Wizards who have been playing Gemstone IV for a long time is that Cone of Lightning should never be altered or changed in any way, even superficially. Rumor has it that as soon as a GameMaster realizes that the spell is a relic from the past, and too powerful in the current system, it will be reduced greatly in power. Even mentioning a change is greatly taboo.