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'''Death masks''' are items that alter your [[character feature|facial feature description]] upon your death. When worn, they are invisible to other characters. The temporary feature alteration lasts until you are resurrected or otherwise returned to life. Off the shelf, they do not make any changes and must be altered in order to change your features. Generally only one line of features is altered per alteration session, so it can take several sessions to complete the mask.
'''Death masks''' are items that alter your [[character feature|facial feature description]] upon your death. When worn, they are invisible to other characters. The temporary [[ALTER_(verb)#Feature_Alterations_-_Guidelines|feature alteration]] lasts until you are resurrected or otherwise returned to life. Off the shelf, they do not make any changes and must be altered in order to change your features. Generally only one line of features is altered per alteration session, so it can take several sessions to complete the mask.

{{TOC limit|2}}
<pre{{log2}}>
==Analyze==
>wear mask
You place a smooth death mask carefully on your face. It melts into your flesh, vanishing from sight. You can barely feel it on your face.

>inven
You are wearing a smooth death mask, which you barely feel on your face.
</pre>

To see what changes the mask will make to your features upon death, remove it and PEER MASK

<pre{{log2}}>
>rem mask
You feel around the edge of your face, finding a slight ridge indicating the edge of a smooth death mask. You carefully lift the death mask off your face.

>peer mask
As you peer at the death mask...

You see someone vaguely resembling yourself, but dead.
She is tall and appears to be young. She has vacant, lifeless green eyes and bloodless white skin. She has messy black hair matted with blood on one side.
</pre>

[[ALTER (verb)|Alteration restrictions]] for death masks are fairly loose.

<pre{{log2}}>
<pre{{log2}}>
>analyze mask
You analyze your death mask and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item type should not change."
You analyze your death mask and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item type should not change."


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You can tell that the mask is as light as it can get.
You can tell that the mask is as light as it can get.
</pre>
</pre>
==Usage==
[[Category: Scripted Items]]
{| {{verbtable}}
[[Category: Feature Changing Items]]
|- {{verbtableheader}}
! style="width:5em;"|Verb
! First
! Third
|-
! WEAR
| You place a smooth death mask carefully on your face. It melts into your flesh, vanishing from sight. You can barely feel it on your face.
| {{addmetext}}
|-
! REMOVE
| You feel around the edge of your face, finding a slight ridge indicating the edge of a smooth death mask. You carefully lift the death mask off your face.
| {{addmetext}}
|-
! PEER<br>(held)
| As you peer at the death mask...

You see someone vaguely resembling yourself, but dead.
She is tall and appears to be young. She has vacant, lifeless green eyes and bloodless white skin. She has messy black hair matted with blood on one side.
| {{addmetext}}
|}
==Additional Information==
===Resources===
*[[ALTER_(verb)#Feature_Alterations_-_Guidelines|Feature alteration guidelines]]
===See Also===
*[[Tombstone jewelry]]
</td><td>
{{iteminfo
|type= Fluff<!-- REQUIRED: Mechanical or Fluff. -->
|type2= Feature altering<!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". -->
|itemclass= Accessory<!-- REQUIRED: Valid options are: Armor, Weapon, Clothing, Accessory, Container, Miscellaneous. -->
|itemclass2= <!-- OPTIONAL: If a script can be applied to more than one classification. An example would be scripts that can be applied to clothing and accessories. -->
|itemclass3=
|itemtype= Death mask<!-- REQUIRED: What items can this apply to. Up to 8 can be specified. -->
|itemtype2=
|itemtype3=
|itemtype4=
|itemtype5=
|itemtype6=
|itemtype7=
|itemtype8=
|alter= Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|ld= No<!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|feature= Facial features<!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered -->
|feature2= Distinguishing mark
|feature3=
|feature4=
|feature5=
|feature6=
|feature7=
|feature8=
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered. If the messaging is alterable, simply enter "Verb"-->
|custom2=
|custom3=
|custom4=
|custom5=
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.-->
|releasevenue= <!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. -->
|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant" or "Certificate" ONLY. If both, enter at unlock2.-->
|unlock2=
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|hideable= <!-- OPTIONAL: Enter "Yes" if an item is hideable in inventory. If no, leave blank. -->
|hide= <!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable. This should indicate HOW it hides, whether by a verb or simply by being WORN. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. -->
|spell2=
|spell3=
|spell4=
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|restrictions= Item type.<br>Distinguishing mark for face only.<!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
}}
</td></tr></table>

Latest revision as of 09:48, 17 December 2021

Death masks are items that alter your facial feature description upon your death. When worn, they are invisible to other characters. The temporary feature alteration lasts until you are resurrected or otherwise returned to life. Off the shelf, they do not make any changes and must be altered in order to change your features. Generally only one line of features is altered per alteration session, so it can take several sessions to complete the mask.

Analyze

You analyze your death mask and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item type should not change."

The creator has also provided the following information:
You can have the death mask altered, but it must stay a death mask.  Its features can be changed too, in the same fashion as normal feature alterations of the eyes, hair, face,
nose, and skin.  You can also have a distinguishing mark that is face-related.

You can tell that the mask is as light as it can get.

Usage

Verb First Third
WEAR You place a smooth death mask carefully on your face. It melts into your flesh, vanishing from sight. You can barely feel it on your face. This section has not been added yet; please add to it now!
REMOVE You feel around the edge of your face, finding a slight ridge indicating the edge of a smooth death mask. You carefully lift the death mask off your face. This section has not been added yet; please add to it now!
PEER
(held)
As you peer at the death mask...

You see someone vaguely resembling yourself, but dead. She is tall and appears to be young. She has vacant, lifeless green eyes and bloodless white skin. She has messy black hair matted with blood on one side.

This section has not been added yet; please add to it now!

Additional Information

Resources

See Also

Death mask Information
Type Fluff
Feature altering
Item Classification Accessory
Item(s) Applied to Death mask
Alterable Yes
Light/Deep No
Feature(s) Altered Facial features
Distinguishing mark
Restrictions Item type.
Distinguishing mark for face only.