Divine Wrath (335) (saved post): Difference between revisions

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| category = Clerics
| category = Clerics
| topic = Cleric Spells
| topic = Cleric Spells
| messagenum = 1
| messagenum = 755
| author = GS4-ESTILD
| author = GS4-ESTILD
| date = 02/04/2014 10:36 AM JST
| date = 02/03/2014 08:36 AM EST
| subject = Divine Wrath (335)
| subject = Divine Wrath (335)
}}
}}
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** Arachne: completely new messaging that utilizes puncture criticals.
** Arachne: completely new messaging that utilizes puncture criticals.



GameMaster Estild

{{saved-post
| category = Clerics
| topic = Cleric Spells
| messagenum = 765
| author = GS4-ESTILD
| date = 02/04/2014 12:48 AM EST
| subject = Re: 317 and 335 and religion lore
}}
For Divine Fury (317), the chance for the third crit cycle to occur is (Spiritual Lore, Religion skill - 70) / 2. So if you 1x, at level 50, you have a 40% chance for the third crit cycle to trigger. At 1x level 100, you have a 65% chance.

For Divine Wrath (335), Spiritual Lore, Religion adds a direct modifier, based upon a seed 6 summation, to the crit rank. A Cleric with 105 Religion lore ranks is going to see a significant boost to their Divine Wrath vs. a Cleric with little or no lore.


GameMaster Estild
GameMaster Estild

Revision as of 16:00, 10 February 2014

Category: Clerics
Topic: Cleric Spells
Message #: 755
Author: GS4-ESTILD
Date: 02/03/2014 08:36 AM EST
Subject: Divine Wrath (335)


Divine Wrath has been updated and moved from spell slot 319 to 335. This allows for a more powerful spell in exchange for the higher level and mana cost. The updates to the spell include:


  • There is no longer a cooldown on the spell. Clerics may recast it as often as they like except if the spell is already active.
  • It will not deal damage if the Cleric is not present in the same room when each round triggers.
  • The spell’s damage no longer has deity alignment as a factor. It affects living and undead creatures equally.
  • The spell will always have 3 rounds of damage. Spiritual Lore, Religion is no longer a factor.
  • The spell is significantly more deadly than before and now affects players too! Each round is stronger than the previous.
  • When the spell is CAST, it only affects creatures. The maximum number of targets it can affect is 2 + 1 per 75 Spirit Mana Control skill.
  • When the spell is CHANNELed, it can affect creatures and players (preferring the former first). The maximum number of targets it can affect is 5 + 1 per 50 Spirit Mana Control skill.
  • Players outside of the Cleric’s group and who worship deities of the same pantheon of the Cleric’s deity are immune to the spell unless the spell is CHANNELed directly at them.
  • Spiritual Lore, Spirit Summoning decreases the amount of time before the first damage round occurs. The delay is reduced by 2 seconds at 20, 45, 75, 110, and 150 ranks, down to the minimum of a 2-second delay.
  • Spiritual Lore, Religion increases the amount of critical damage dealt with each round.
  • A few deities have updated messaging and/or critical damage types:
    • Charl: has a random chance to trigger different messaging which uses impact criticals.
    • Koar: has a random chance to utilize heat criticals instead of electricity. No change in the messaging.
    • Ivas: slightly updated messaging and will always use crushing criticals.
    • Aeia: will always use crushing criticals.
    • Arachne: completely new messaging that utilizes puncture criticals.


GameMaster Estild

Category: Clerics
Topic: Cleric Spells
Message #: 765
Author: GS4-ESTILD
Date: 02/04/2014 12:48 AM EST
Subject: Re: 317 and 335 and religion lore

For Divine Fury (317), the chance for the third crit cycle to occur is (Spiritual Lore, Religion skill - 70) / 2. So if you 1x, at level 50, you have a 40% chance for the third crit cycle to trigger. At 1x level 100, you have a 65% chance.

For Divine Wrath (335), Spiritual Lore, Religion adds a direct modifier, based upon a seed 6 summation, to the crit rank. A Cleric with 105 Religion lore ranks is going to see a significant boost to their Divine Wrath vs. a Cleric with little or no lore.

GameMaster Estild