Evade Specialization: Difference between revisions

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(New page: {{Cman | cost = None | mnemonic = EMASTERY | available = Warriors, Rogues, Monks | requirements = None | prereqs = None | sq1 = 4 | sq2 = 8 | sq3 = 12 | sq4 = - | sq5 = - | s...)
 
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This maneuver will increase the chances of successfully evading an attack by (1 + 2*(5 - Armor Group))% per rank, where Armor Group is 1 for Cloth, 2 for Leather, 3 for Scale, 4 for Chain and 5 for Plate. For example, rank 3 in Evade Mastery while wearing brigandine would result in an increase of 15% chance to evade.
This maneuver will increase the chances of successfully evading an attack by (1 + 2*(5 - Armor Group))% per rank, where Armor Group is 1 for Cloth, 2 for Leather, 3 for Scale, 4 for Chain and 5 for Plate. For example, rank 3 in Evade Mastery while wearing brigandine would result in an increase of 15% chance to evade.



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== Resources ==

*[[List of combat maneuvers by profession]]
==External Sources==
[http://www.play.net/gs4/info/maneuvers/list.asp#evademastery Combat Maneuvers List: Evade Mastery], on play.net
*[http://www.play.net/gs4/info/maneuvers/list.asp#evademastery Combat Maneuvers List: Evade Mastery], on Play.net


[[Category:Combat Maneuvers]]
[[Category:Combat Maneuvers]]

Revision as of 22:22, 27 May 2015

Evade Specialization
Available To Warriors, Rogues, Monks
Mnemonic [EMASTERY]
Cost None
Roundtime {{{roundtime}}}
Requirements None
Prerequisites None
Rank Square Semi
1 4
2 8 12 
3 12 18

Evade Mastery is a combat maneuver that works automatically when the character is attacked. It works passively, similar to Parry Mastery, to add to the percentage of the evasion roll.

This maneuver will increase the chances of successfully evading an attack by (1 + 2*(5 - Armor Group))% per rank, where Armor Group is 1 for Cloth, 2 for Leather, 3 for Scale, 4 for Chain and 5 for Plate. For example, rank 3 in Evade Mastery while wearing brigandine would result in an increase of 15% chance to evade.

Benefits Table
Armor Group Rank 1 Rank 2 Rank 3
(1) Cloth 9% 18% 27%
(2) Leather 7% 14% 21%
(3) Scale 5% 10% 15%
(4) Chain 3% 6% 9%
(5) Plate 1% 2% 3%

Resources