Four Winds Hall: Difference between revisions

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#REDIRECT [[Premium subscription]]
'''Four Winds Halls''' are only accessible by [[Premium]] subscribers. There is one located in or near every major town.
==Locations==

Burga Hall, Ice Mule Trace: From the South Gate: w, w, nw, go snow-covered path, ne, go gate, climb steps
Zephyr Hall, Wehnimer's Landing: From the North Gate: n, go path, go door
Welkin Hall, Ghorsa Isle (Teras): From the Ghorsa Tower: ne, go stony path, nw, go door
Mistral Hall, River's Rest: From Commons Circle: west to Spring Rest, go long pier, e, go door
Solano Hall, Zul Logoth: From the Monument: n, go gate, go granite arch
Seamist Hall, Solhaven: From North Market: sw, w, sw, go gate
Meazernis Villa, Ta'Illistim: From the Dais: out, sw, climb bridge, nw, sw, sw, s, go gate
Etesian Villa, Ta'Vaalor: From King's Court (by the bench): e, e, e, n, e, e, e, n, go gate

==Services==

===Premium Transport===

The [[Premium transport system|Premium Transport System]] is a benefit to Premium subscription members that affords inter-realm travel between premium halls. Each of the eight premium halls has a transport room (each room has its own unique colored doorway) near the hall's entrance where tickets may be purchased for inter-hall transport. Each transport room will have a sign with ticket purchasing instructions, pricing and restrictions, and a portal. After purchasing a transport ticket you can enter the portal. Inside the portal will be a nexus of rooms, each leading to a hall in a different realm.

===Gambling===

Every Four Winds Hall is equipped with Black Drake gambling tables for your enjoyment. They are located in the Game Room of each hall.

===Teleportation Jewelry===

Each hall has a table set out with a variety of town-specific [[Premium teleportation jewelry|teleport jewelry]]. You can have as many of these as you like, so grab a few!

===Flowers===

[[Premium flowers]] are located in each of the Four Winds Halls.

===Nodes===

====Earth Nodes====

Once you get inside the Four Winds Hall, nearly every room is an earth node. This even includes the Black Drake tables!

====Super Nodes====

One room in each hall is designated as a super node!

Icemule: Burga Hall, Lounge

River's Rest: Mistral Hall, Lounge

Solhaven: Seamist Hall, Central Lounge

Ta'Illistim: Meazernis Villa, Private Lounge

Ta'Vaalor: Etesian Villa, Lounge

Teras (Kharam-Dzu): Welkin Hall, Common Room

Wehnimer's Landing: Zephyr Hall, Common Room

Zul Logoth: Solano Hall, Night Sky Landing

===Town Specific Perks===

Some of the Four Winds Halls have special perks that are only available in that specific town.

====Iceskating====
Located in Icemule's Burga Hall, a functional ice skating rink is available. There is also a small gift cart with items for sale.

====Swimming====

Outside Solhaven's Seamist Hall, one can enjoy a swim at the beach!
[[Category: Premium]]

Revision as of 18:09, 5 June 2015

Four Winds Halls are only accessible by Premium subscribers. There is one located in or near every major town.

Locations

Burga Hall, Ice Mule Trace: From the South Gate: w, w, nw, go snow-covered path, ne, go gate, climb steps

Zephyr Hall, Wehnimer's Landing: From the North Gate: n, go path, go door

Welkin Hall, Ghorsa Isle (Teras): From the Ghorsa Tower: ne, go stony path, nw, go door

Mistral Hall, River's Rest: From Commons Circle: west to Spring Rest, go long pier, e, go door

Solano Hall, Zul Logoth: From the Monument: n, go gate, go granite arch

Seamist Hall, Solhaven: From North Market: sw, w, sw, go gate

Meazernis Villa, Ta'Illistim: From the Dais: out, sw, climb bridge, nw, sw, sw, s, go gate

Etesian Villa, Ta'Vaalor: From King's Court (by the bench): e, e, e, n, e, e, e, n, go gate

Services

Premium Transport

The Premium Transport System is a benefit to Premium subscription members that affords inter-realm travel between premium halls. Each of the eight premium halls has a transport room (each room has its own unique colored doorway) near the hall's entrance where tickets may be purchased for inter-hall transport. Each transport room will have a sign with ticket purchasing instructions, pricing and restrictions, and a portal. After purchasing a transport ticket you can enter the portal. Inside the portal will be a nexus of rooms, each leading to a hall in a different realm.

Gambling

Every Four Winds Hall is equipped with Black Drake gambling tables for your enjoyment. They are located in the Game Room of each hall.

Teleportation Jewelry

Each hall has a table set out with a variety of town-specific teleport jewelry. You can have as many of these as you like, so grab a few!

Flowers

Premium flowers are located in each of the Four Winds Halls.

Nodes

Earth Nodes

Once you get inside the Four Winds Hall, nearly every room is an earth node. This even includes the Black Drake tables!

Super Nodes

One room in each hall is designated as a super node!

Icemule: Burga Hall, Lounge

River's Rest: Mistral Hall, Lounge

Solhaven: Seamist Hall, Central Lounge

Ta'Illistim: Meazernis Villa, Private Lounge

Ta'Vaalor: Etesian Villa, Lounge

Teras (Kharam-Dzu): Welkin Hall, Common Room

Wehnimer's Landing: Zephyr Hall, Common Room

Zul Logoth: Solano Hall, Night Sky Landing

Town Specific Perks

Some of the Four Winds Halls have special perks that are only available in that specific town.

Iceskating

Located in Icemule's Burga Hall, a functional ice skating rink is available. There is also a small gift cart with items for sale.

Swimming

Outside Solhaven's Seamist Hall, one can enjoy a swim at the beach!