Four Winds Hall
Four Winds Halls are only accessible by Premium subscribers. There is one located in or near every major town. These halls each have a table providing Premium subscribers access to the teleportation jewelry necessary to reach Mist Harbor. Directions to each hall can be found in game by typing PREMIUM 4. Other benefits located at the halls include: Premium flowers, gambling tables, super nodes, and wandering live merchants who chance to stop by.
Locations
Town | Hall Location | Prime Room | Plat Room | Shattered Room |
---|---|---|---|---|
Icemule Trace | Burga Hall | #20756 | #20756 | #19684 |
Kharam Dzu | Welkin Hall | #20777 | - | #19650 |
Kraken's Fall | Molskroen Hall | #28988 | #27629 | - |
River's Rest | Mistral Hall | #20766 | #20766 | #19670 |
Solhaven | Seamist Hall | #20718 | #20718 | #19728 |
Ta'Illistim | Meazernis Villa | #20707 | #20707 | #18679 |
Ta'Vaalor | Etesian Hall | #20706 | #20706 | #19700 |
Wehnimer's Landing | Zephyr Hall | #20734 | #20734 | #19744 |
Zul Logoth | Solano Hall | #9409 | #9409 | #9409 |
Services
Premium Transport
The Premium Transport System is a benefit to Premium subscription members that affords inter-realm travel between premium halls. Each of the nine premium halls has a transport room (each room has its own unique colored doorway) near the hall's entrance where tickets may be purchased for inter-hall transport. Each transport room will have a sign with ticket purchasing instructions, pricing and restrictions, and a portal. After purchasing a transport ticket you can enter the portal. Inside the portal will be a nexus of rooms, each leading to a hall in a different realm.
Gambling
Every Four Winds Hall is equipped with BlackDrake gambling tables for your enjoyment. They are located in the Game Room of each hall.
Teleportation Jewelry
Each hall has a table set out with a variety of town-specific teleport jewelry. You can have as many of these as you like, so grab a few!
Flowers
Premium flowers are located in each of the Four Winds Halls.
Nodes
Earth Nodes
Once you get inside the Four Winds Hall, nearly every room is an earth node. This even includes the BlackDrake tables!
Super Nodes
One room in each hall is designated as a super node!
Room Name | Node Type | Room ID | Lich Room # |
---|---|---|---|
Icemule: Burga Hall, Lounge | Super node | 4002006 | 20762 |
Kharam Dzu (Teras): Welkin Hall, Common Room | Super node | 4002203 | 20777 |
Kraken's Fall: Molskroen Hall, Garden Patio | Super node | 7118515 | 28990 |
River's Rest: Mistral Hall, Lounge | Super node | 4002305 | 20770 |
Solhaven: Seamist Hall, Central Lounge | Super node | 4002505 | 20721 |
Ta'Illistim: Meazernis Villa, Private Lounge | Super node | 4002710 | 20707 |
Ta'Vaalor: Etesian Villa, Lounge | Super node | 4002604 | 20713 |
Wehnimer's Landing: Zephyr Hall, Common Room | Super node | 4002113 | 20734 |
Zul Logoth: Solano Hall, Night Sky Landing | Super node | 4002407 | 20695 |
Town Specific Perks
Some of the Four Winds Halls have special perks that are only available in that specific town.
Ice Skating
Located in Icemule's Burga Hall, a functional ice skating rink is available. There is also a small gift cart with items for sale.
Swimming
Outside Solhaven's Seamist Hall, one can enjoy a swim at the beach!