Headbutt: Difference between revisions

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(Changed according to Maneuver Update - Phase 1 (http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/3703))
(updated templates, removed outdated play.net link)
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{{Player System Manager
{{Cman
|mnemonic = headbutt
| cost = Base 9, can POP muscles (-6 Rank 1, -4 Rank 2, -2 Rank 3)
|type = Setup
| mnemonic = HEADBUTT
| roundtime = 3s
|roundtime = 3s
|stamina = 9
| available = [[Warrior]]s, [[Monk]]s
|targets = Head
| requirements = A solid head<br>(head protection helps)
|offensivegear = Helmet, or armor covering the head
| prereqs = None
|defensivegear = Helmet, or armor covering the head
| sq1 = 2
|requirements = None
| sq2 = 3
|attributes = Flares/Spikes Enabled<br>Height Check<br>Hostile<br>Initiator Stance Penalty<br>Shield Defensive Bonus<br>Racial Size Modifiers
| sq3 = 4
|availableto = [[Warrior]]s, [[Monk]]s
| sq4 = 5
|availablein = Combat Maneuvers
| sq5 = 6
}}
| se1 = 3
{{PSMcosts
| se2 = 4
|sq1 = 2|se1 = -|pu1 = -
| se3 = 6
| se4 = 7
|sq2 = 3
| se5 = 9
|sq3 = 4
| pu1 = -}}
|sq4 = 5
|sq5 = 6

}}
The [[Combat Maneuver]] '''Headbutt''' is used to slam your head into your opponent's head to damage/[[stunned|stun]] them.
{{TOC limit|2}}

{{PSMinfo
Head protection (including [[armor]], not just armor accessories) that has [[flare]]s or [[spike]]s has a chance to activate when using this maneuver.
|description = Attempt to slam your head into your opponent's head to damage/stun them.
|additionalinfo = Head protection (including [[armor]], not just armor accessories) that has [[flare]]s or [[spike]]s has a chance to activate when using this maneuver.


The target must be standing to use the Headbutt maneuver. Headbutt uses the height system, so shorter races will have more difficulty using it, and it is unusable against particularly tall targets.
The target must be standing to use the Headbutt maneuver. Headbutt uses the height system, so shorter races will have more difficulty using it, and it is unusable against particularly tall targets.


==Messaging==
===Messaging===
<pre{{log2|margin-right=350px}}>
<pre{{log2|margin-right=350px}}>
[Roll result: 193 (open d100: 90) Penalties: 13]
[Roll result: 193 (open d100: 90) Penalties: 13]
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==Resources==
==Resources==
*[[List of combat maneuvers by profession]]
*[[List of combat maneuvers by profession]]
}}
*[http://www.play.net/gs4/info/maneuvers/list.asp#headbutt Combat Maneuvers List: Headbutt], on Play.net
[[Category: Combat Maneuvers]]

Revision as of 19:49, 25 January 2021

Headbutt
Mnemonic [headbutt]
Type Setup
Roundtime 3s
Stamina Cost 9
Targets Head
Offensive Gear Helmet, or armor covering the head
Defensive Gear Helmet, or armor covering the head
Requirements None
Attributes Flares/Spikes Enabled
Height Check
Hostile
Initiator Stance Penalty
Shield Defensive Bonus
Racial Size Modifiers
Available To Warriors, Monks
Available In Combat Maneuvers
Rank Square
1 2  
2
3
4
5 6

Description

Attempt to slam your head into your opponent's head to damage/stun them.

Additional Information

Head protection (including armor, not just armor accessories) that has flares or spikes has a chance to activate when using this maneuver.

The target must be standing to use the Headbutt maneuver. Headbutt uses the height system, so shorter races will have more difficulty using it, and it is unusable against particularly tall targets.

Messaging

[Roll result: 193 (open d100: 90) Penalties: 13]
You charge towards an Ithzir adept and attempt to headbutt her!
You slam your head into an Ithzir adept!
  ... 5 points of damage!
  Blow to the head causes the Ithzir adept's ears to ring!
The adept slumps to the ground in an unconscious heap.
Roundtime: 5 sec.
[Roll result: 156 (open d100: 55)]
A Grimswarm troll marauder charges towards you and attempts a headbutt!
A Grimswarm troll marauder slams her head into you!
As a Grimswarm troll marauder's brigandine armor connects with your scale mail, it emits an awful ringing sound that throws you off balance a bit.
  ... 5 points of damage!
  You hear a buzzing in your ears from that blow!
Roundtime: 4 sec.

Resources