INFUSE (Weapon) (verb): Difference between revisions

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== INFUSE Weapon ==
== INFUSE Weapon ==
:''More in-depth information about the limitations and functionality of INFUSE as relates to [[Holy Weapon (1625)]] can be found on its spell page.


[[Paladin]]s can use the '''INFUSE''' verb to place a single charge of the currently prepared [[spell]] into the weapon they have previously bonded with using [[Sanctify (1625)]]. When the paladin makes a successful melee attack the infused spell will randomly trigger, expending the charge and costing the paladin [[mana]] equal to casting the spell normally. This is not subject to [[armor hindrance]].
[[Paladin]]s can use the '''INFUSE''' verb to place charges of the currently prepared [[spell]] into the weapon they have previously bonded with using [[Holy Weapon (1625)]], using the following syntax: {{mono|INFUSE <weapon>}}


When the paladin makes a successful melee attack, the infused spell will trigger based on their [[BESEECH (verb)|BESEECH]] settings, expending a charge. The triggered spell is not subject to [[armor hindrance]] or additional [[roundtime]].
== Infusing a spell ==

;Limitations
Any spell that can be prepared either from the paladins known spell list can be infused provided that:

#The paladin has achieved the 3rd level of bonding
#The spell is offensive in nature, single target and a non-bolt/ball spell
#The spell is at or below the max iNFUSE level for the paladin.

;Max infusion spell level
To calculate the maximium spell level that can be infused take:

(WeaponBondingLevel - 2) * 4

Add to that the number of bonus levels from [[Spiritual Lore, Summoning]] (+1 level at 2,5,9,14,...+18 at 189).

;Spell levels -- spiritual vs non-spiritual
#([[Minor Spiritual]] and [[Paladin Base]]) use their normal spell level.
#Fully spirit based spells from an unavailable circle ([[Cleric Base]] and [[Major Spiritual]]) use their spell base level times 1.25
#Partially spiritual spells ([[Sorcerer Base]]) use their normal base times 1.5
#Non-spiritual spells ([[Wizard Base]], [[Bard Base]], etc) use their spell base [[level]] times 2

== Infusing a spell ==

Once a spell is selected the paladin simply [[PREPARE]]s the spell and INFUSEs it into their sanctified weapon using the {weapon} argument. Infusing induces no [[RT|round time]] and is not subject to [[spell hindrance]].


[[Category:Verbs]]
[[Category:Verbs]]

Revision as of 20:16, 1 January 2021

INFUSE Weapon

More in-depth information about the limitations and functionality of INFUSE as relates to Holy Weapon (1625) can be found on its spell page.

Paladins can use the INFUSE verb to place charges of the currently prepared spell into the weapon they have previously bonded with using Holy Weapon (1625), using the following syntax: INFUSE <weapon>

When the paladin makes a successful melee attack, the infused spell will trigger based on their BESEECH settings, expending a charge. The triggered spell is not subject to armor hindrance or additional roundtime.