Krolvin Carrack: Difference between revisions

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m (→‎Landmarks and other information: Added the bane of my carrack-hunting days)
(→‎Landmarks and other information: logs for the slant of the deck encumbrance messaging (real messages are always nice!))
Line 10: Line 10:
*When exiting or entering the carrack, one must climb with empty hands.
*When exiting or entering the carrack, one must climb with empty hands.


*If an adventurer becomes too [[Encumbrance|encumbered]] while on the Carrack, they will find it difficult or even impossible to move from room to room.
*If an adventurer becomes too [[Encumbrance|encumbered]] while on the Carrack, they will find it difficult:
<div {{log}}>The tilt of the deck causes you to mistep! Fortunately, you manage to regain your balance at the last moment.</div>
or even impossible to move from room to room:
<div {{log}}>You lose your balance on the slanted deck! Despite your efforts to regain your footing, you fall flat on the deck.
Roundtime: 6 sec.</div>


== References ==
== References ==

Revision as of 21:55, 30 April 2012

The Krolvin Carrack is slave ship that has been beached on the shores north of Maelstrom Bay. There are currently two creatures residing in this location.

Indigenous creatures

Landmarks and other information

  • The Captains Quarters and the Branding Room are the two well known landmarks within this beached ship.
  • When exiting or entering the carrack, one must climb with empty hands.
  • If an adventurer becomes too encumbered while on the Carrack, they will find it difficult:
The tilt of the deck causes you to mistep! Fortunately, you manage to regain your balance at the last moment.

or even impossible to move from room to room:

You lose your balance on the slanted deck! Despite your efforts to regain your footing, you fall flat on the deck. Roundtime: 6 sec.

References