Martial Mastery: Difference between revisions

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(Add some links and include in Category:Combat Mechanics.)
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Martial Mastery is a passive AS boost that incentivizes training in multiple weapon types and is an alternative to going for 425. This bonus requires training 2x in a primary weapon skill, and is lost entirely at known 25 spell ranks. These restrictions effectively limit the bonus to squares.
'''Martial Mastery''' is a passive [[Attack Strength]] (AS) boost that incentivizes training in multiple weapon types and is an alternative to going for [[Elemental Targeting (425)]]. This bonus requires training 2x level in a primary weapon skill, and is lost entirely at known 25 spell ranks. These restrictions effectively limit the bonus to [[square]]s.


Secondary and Tertiary weapon ranks are the weapons you have the most training in after you primary weapon skill.
Secondary and Tertiary weapon ranks are the weapons you have the most training in after your primary weapon skill.


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== Weapon Skills ==
== Weapon Skills ==


The following skills qualify for secondary/tertiary weapon ranks.
The following skills qualify for primary/secondary/tertiary weapon ranks.


* Edged Weapons
*[[Edged Weapons]]
* Blunt Weapons
*[[Blunt Weapons]]
* Brawling
*[[Brawling]]
* Two-Handed Weapons
*[[Two-Handed Weapons]]
* Ranged Weapons
*[[Ranged Weapons]]
* Thrown Weapons
*[[Thrown Weapons]]
* Polearm Weapons
*[[Polearm Weapons]]

[[Category:Combat Mechanics]]

Revision as of 17:28, 7 December 2020

Martial Mastery is a passive Attack Strength (AS) boost that incentivizes training in multiple weapon types and is an alternative to going for Elemental Targeting (425). This bonus requires training 2x level in a primary weapon skill, and is lost entirely at known 25 spell ranks. These restrictions effectively limit the bonus to squares.

Secondary and Tertiary weapon ranks are the weapons you have the most training in after your primary weapon skill.

AS Bonus = TRUNC((Secondary Weapon Ranks + Tertiary Weapon Ranks) / 8)

This AS Bonus is capped at +50 and is reduced by 5% for every spell known over 5.

Spell Penalty = (AS Bonus * (((Spells Known - 5) * 5)) / 100)

Weapon Skills

The following skills qualify for primary/secondary/tertiary weapon ranks.