Precision: Difference between revisions

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(updated templates, removed outdated play.net link)
(Updated for PSM3 release. Previous information retained but has not been checked for accuracy.)
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__NOTOC__
{{Player System Manager
{{Player System Manager
|mnemonic = precision
|mnemonic = precision
|type = Passive Buff
|verb = [[CMAN]]
|type = Passive
|requirements = Requires a weapon in right hand.
|availableto = All
|availableto = All
|availablein = Combat Maneuvers
}}
}}
{{PSM3.0costs
{{PSMcosts
|sq1 = 4|se1 = 6|pu1 = 8
|rank1 = 4
|sq2 = 6|se2 = 9|pu2 = 12
|rank2 = 6
}}
}}
{{PSMinfo
{{PSMinfo
|description = Wield your weapons with precision, applying only the type of damage you choose.
|mechanics = Precision allows you to specify the damage type of a weapon (crushing, slashing, or puncture) when used in combat. Up to 30 weapon types can be specified, and your preference will be stored and automatic, can also be cleared or reset. At one rank, your preference will be used 75% of the time, else the weapon has its normal damage chances. At two ranks, the weapon will always deliver your preferred type of damage. Precision does not function with aimed (ambush) or ranged attacks.
|mechanics = Precision allows you to specify the damage type of a weapon (crushing, slashing, or puncture) when used in combat. Up to 30 weapon types can be specified, and your preference will be stored and automatic, can also be cleared or reset. At one rank, your preference will be used 75% of the time, else the weapon has its normal damage chances. At two ranks, the weapon will always deliver your preferred type of damage. Precision does not function with aimed (ambush) or ranged attacks.
|additionalinfo = Precision can be especially useful to avoid ineffectual puncture damage on creatures who are immune to it, such as [[stone troll]]s and some types of golems.
|additionalinfo = Precision can be especially useful to avoid ineffectual puncture damage on creatures who are immune to it, such as [[stone troll]]s and some types of golems.

==Resources==
*[[List of combat maneuvers by profession]]
}}
}}
==Resources==
* [[/saved posts|Saved posts]]
* [[Player System Manager/saved posts|Player System Manager saved posts]]
[[Category:Combat Maneuvers]]

Revision as of 20:16, 31 July 2021

Precision
Mnemonic [precision]
Activating Verb CMAN
Type Passive
Available To All
Rank Cost/acquired at
1 4  
2
3
4
5 -

Description

Wield your weapons with precision, applying only the type of damage you choose.

Mechanics

Precision allows you to specify the damage type of a weapon (crushing, slashing, or puncture) when used in combat. Up to 30 weapon types can be specified, and your preference will be stored and automatic, can also be cleared or reset. At one rank, your preference will be used 75% of the time, else the weapon has its normal damage chances. At two ranks, the weapon will always deliver your preferred type of damage. Precision does not function with aimed (ambush) or ranged attacks.

Additional Information

Precision can be especially useful to avoid ineffectual puncture damage on creatures who are immune to it, such as stone trolls and some types of golems.

Resources