Shimmering glaesine orb: Difference between revisions

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A '''shimmering glaesine orb''' was an item given out during the day to night mechanics release.
<table><tr valign="top"><td>
A '''shimmering glaesine orb''' was an item given out during the day to night mechanics release. This item is character attuned and can be worn. <!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.-->
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier=Item Information <!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= <!-- Brief explanation of what this tier does, if any. -->
|analyze= You analyze your glaesine orb and sense that there is no recorded information on that item. It may or may not be able to be worked on by a merchant alterer.


You get no sense of whether or not the orb may be further lightened.<!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
==Item==
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
<pre{{log2}}>
|itemverbtable=YES <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
a shimmering glaesine orb (wearable)
}} {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! style="width:5em;"|Style
! First
! Third
|-
! NUDGE
| {{addmetext}}
| A brief flash of shimmering silvery light flashes around <Character>.
|-
! RAISE
| {{addmetext}}
| A glittering aura of midnight blue starlight glows around <Character> for just a moment.
|-
! RUB
| {{addmetext}}
| The shimmering constellation within <Character>'s glaesine orb glows softly.
|-
! TOUCH (color change)
| {{addmetext}}
| {{addmetext}}
|-
! TURN (changes constellation)
| {{addmetext}}
| {{addmetext}}
|}
</td><td>
{{iteminfo
|type= Fluff<!-- REQUIRED: Mechanical or Fluff. -->
|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". -->
|itemclass=Accessory<!-- REQUIRED: Valid options are: Armor, Weapon, Clothing, Accessory, Container, Miscellaneous. -->
|itemclass2= <!-- OPTIONAL: If a script can be applied to more than one classification. An example would be Joola items (clothing and jewelry). -->
|itemclass3=
|itemtype=<!-- REQUIRED: What items can this apply to. Up to 8 can be specified. -->
|itemtype2=
|itemtype3=
|itemtype4=
|itemtype5=
|itemtype6=
|itemtype7=
|itemtype8=
|alter=Unknown<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|ld=Unknown<!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered -->
|feature2=
|feature3=
|feature4=
|feature5=
|feature6=
|feature7=
|feature8=
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered. If the messaging is alterable, simply enter "Verb"-->
|custom2=
|custom3=
|custom4=
|custom5=
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.-->
|releasevenue= <!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. -->
|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant" or "Certificate" ONLY. If both, enter at unlock2.-->
|unlock2=
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|loresong=Yes<!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|hideable= <!-- OPTIONAL: Enter "Yes" if an item is hideable in inventory. If no, leave blank. -->
|hide= <!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable. This should indicate HOW it hides, whether by a verb or simply by being WORN. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. -->
|spell2=
|spell3=
|spell4=
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
}}
{{itemverb
|verb= NUDGE<!-- Verbs MUST be capitalized when entered. -->
|verb2= RAISE
|verb3= RUB
|verb4= TOUCH
|verb5= TURN
|verb6=
|verb7=
|verb8=
|verb9=
|verb10=
|verb11=
|verb12=
|verb13=
|verb14=
|verb15=
|verb16=
|verb17=
|verb18=
|verb19=
|verb20=
|verb21=
|verb22=
|verb23=
|verb24=
|verb25=
|verb26=
|verb27=
|verb28=
}}
</td></tr></table>


==Additional Information==

===Appearance===
'''>look orb'''
{{boldmono|LOOK}}

The orb is shaped of pure midnight blue glaes, crafted into a perfect orb. It hangs from a delicate silver chain affixed with a tiny moon-shaped mithril pin.
<pre{{log2}}>The orb is shaped of pure midnight blue glaes, crafted into a perfect orb. It hangs from a delicate silver chain affixed with a tiny moon-shaped mithril pin.


Tiny shimmering crystals hover inside the orb, pulsating slightly with the light of the stars. Currently they form the shape of the constellation of The Cat's Paw.
Tiny shimmering crystals hover inside the orb, pulsating slightly with the light of the stars. Currently they form the shape of the constellation of The Cat's Paw.


Barely visible on the glaesine surface of the orb, some words have been etched in minute script around its circumference.
Barely visible on the glaesine surface of the orb, some words have been etched in minute script around its circumference.</pre>


{{boldmono|READ}}

<pre{{log2}}>Minute but elegant script is barely visible as it encircles your glaesine orb...
'''>read orb'''

Minute but elegant script is barely visible as it encircles your glaesine orb...


"Frae Naira vers Deiam, Jae esais bevre Tua ae te Draekeche."
"Frae Naira vers Deiam, Jae esais bevre Tua ae te Draekeche."
Line 26: Line 141:
Linsandrych Illistim
Linsandrych Illistim
circa -49,080
circa -49,080
</pre>
===Elemental Detection===
Casting [[Elemental Detection (405)]]:<pre{{log2}}>You gesture at a shimmering glaesine orb.



'''Verb Traps'''

TOUCH: changes color

RAISE: A glittering aura of midnight blue starlight glows around Arianiss for just a moment.

RUB: The shimmering constellation within Arianiss's glaesine orb glows softly.

NUDGE: A brief flash of shimmering silvery light flashes around Arianiss.

TURN: changes constellation


'''- 405'''

You gesture at a shimmering glaesine orb.
The orb vibrates gently. A brief vision of a glittering implosion in a darkened void fills your mind. Brightly glowing spheres are flung outward from the center of the implosion, hurtling through the darkness as they yet bring illumination to the void.
The orb vibrates gently. A brief vision of a glittering implosion in a darkened void fills your mind. Brightly glowing spheres are flung outward from the center of the implosion, hurtling through the darkness as they yet bring illumination to the void.
Cast Roundtime 3 Seconds.
Cast Roundtime 3 Seconds.
</pre>


===Loresong===


<pre{{log2}}>As Arianiss sings, your eyesight fades and all around you sinks into a void of velvety darkness. Gradually, your vision returns.
'''- loresong''' (others will see the loresong)

As Arianiss sings, your eyesight fades and all around you sinks into a void of velvety darkness. Gradually, your vision returns.

.


As Arianiss's voice rises and falls, your vision fades to utter darkness. Suddenly an implosion shakes the blackness of the void, the searing brightness at its center blinding you momentarily before your eyesight returns.
As Arianiss's voice rises and falls, your vision fades to utter darkness. Suddenly an implosion shakes the blackness of the void, the searing brightness at its center blinding you momentarily before your eyesight returns.

.


As Arianiss continues to sing, your eyesight dims. You see the image of brightly glowing spheres hurtling away from the center of a bright implosion, bringing light to the far reaches of the velvety darkness of the void.
As Arianiss continues to sing, your eyesight dims. You see the image of brightly glowing spheres hurtling away from the center of a bright implosion, bringing light to the far reaches of the velvety darkness of the void.


Slowly, your eyesight returns and your surroundings fade into view.
Slowly, your eyesight returns and your surroundings fade into view.

.


As Arianiss concludes the song, your vision dims one final time. Glowing spheres of light hurtling away from a bright center begin to slow their advance into the darkness around them, eventually hovering with gentle grace as pinpoints of light in the unending sea of midnight. Pulsating slightly, the spheres hum with the resonance of all the ages.
As Arianiss concludes the song, your vision dims one final time. Glowing spheres of light hurtling away from a bright center begin to slow their advance into the darkness around them, eventually hovering with gentle grace as pinpoints of light in the unending sea of midnight. Pulsating slightly, the spheres hum with the resonance of all the ages.


Slowly, your eyesight returns and your surroundings fade into view.
Slowly, your eyesight returns and your surroundings fade into view.</pre>


'''>inspect orb'''

Inspecting that may not be a sound idea.


'''>analyze orb'''

You analyze your glaesine orb and sense that there is no recorded information on that item. It may or may not be able to be worked on by a merchant alterer.

You get no sense of whether or not the orb may be further lightened.

</pre>


==Constellations==
===See Also===
Visit https://gswiki.play.net/Constellations_of_the_Northern_Sky for the constellations that you can see on this item.
* [[Constellations of the Northern Sky]] can be seen on this item.

Revision as of 10:41, 27 November 2020

A shimmering glaesine orb was an item given out during the day to night mechanics release. This item is character attuned and can be worn.

Item Information

Analyze

You analyze your glaesine orb and sense that there is no recorded information on that item.  It may or may not be able to be worked on by a merchant alterer.

You get no sense of whether or not the orb may be further lightened.

Usage

{| border="2" cellpadding="4" style="margin: 10px 1px 10px 10px; clear:both; background:#E6ECFA; border: 1px #aaa solid; border-collapse: collapse; width: {{{1}}}%"

|- style="background:#00004C; vertical-align: top; font-size: larger; color:white;"

! style="width:5em;"|Style ! First ! Third |- ! NUDGE | This section has not been added yet; please add to it now! | A brief flash of shimmering silvery light flashes around <Character>. |- ! RAISE | This section has not been added yet; please add to it now! | A glittering aura of midnight blue starlight glows around <Character> for just a moment. |- ! RUB | This section has not been added yet; please add to it now! | The shimmering constellation within <Character>'s glaesine orb glows softly. |- ! TOUCH (color change) | This section has not been added yet; please add to it now! | This section has not been added yet; please add to it now! |- ! TURN (changes constellation) | This section has not been added yet; please add to it now! | This section has not been added yet; please add to it now! |}

Shimmering glaesine orb Information
Type Fluff
Item Classification Accessory
Item(s) Applied to
Alterable Unknown
Light/Deep Unknown
Loresong Yes
Item Verbs
NUDGE RAISE RUB TOUCH
TURN


Additional Information

Appearance

LOOK

The orb is shaped of pure midnight blue glaes, crafted into a perfect orb.  It hangs from a delicate silver chain affixed with a tiny moon-shaped mithril pin.

Tiny shimmering crystals hover inside the orb, pulsating slightly with the light of the stars.  Currently they form the shape of the constellation of The Cat's Paw.

Barely visible on the glaesine surface of the orb, some words have been etched in minute script around its circumference.

READ

Minute but elegant script is barely visible as it encircles your glaesine orb...

"Frae Naira vers Deiam, Jae esais bevre Tua ae te Draekeche."

"From Dusk til Dawn, I stand between thee and the darkness."

                                      - from the journals of
                                        Linsandrych Illistim
                                        circa -49,080

Elemental Detection

Casting Elemental Detection (405):

You gesture at a shimmering glaesine orb.

The orb vibrates gently.  A brief vision of a glittering implosion in a darkened void fills your mind.  Brightly glowing spheres are flung outward from the center of the implosion, hurtling through the darkness as they yet bring illumination to the void.
Cast Roundtime 3 Seconds.

Loresong

As Arianiss sings, your eyesight fades and all around you sinks into a void of velvety darkness.  Gradually, your vision returns.

As Arianiss's voice rises and falls, your vision fades to utter darkness.  Suddenly an implosion shakes the blackness of the void, the searing brightness at its center blinding you momentarily before your eyesight returns.

As Arianiss continues to sing, your eyesight dims.  You see the image of brightly glowing spheres hurtling away from the center of a bright implosion, bringing light to the far reaches of the velvety darkness of the void.

Slowly, your eyesight returns and your surroundings fade into view.

As Arianiss concludes the song, your vision dims one final time.  Glowing spheres of light hurtling away from a bright center begin to slow their advance into the darkness around them, eventually hovering with gentle grace as pinpoints of light in the unending sea of midnight.  Pulsating slightly, the spheres hum with the resonance of all the ages.

Slowly, your eyesight returns and your surroundings fade into view.

See Also