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- {{saved-post I'm pleased to announce the upcoming release of a new runestaff script at Duskruin Arena! As it is a new script and its debut venue will op18 KB (2,972 words) - 19:34, 3 January 2022
- ...y [[pure]]s will pick up Disarm Weapon to prevent them from losing their [[Runestaff|runestaves]] or other defensive weapon. * [[Combat maneuvers (saved posts)]]5 KB (631 words) - 03:50, 20 June 2022
- {{saved-post {{saved-post27 KB (4,245 words) - 20:03, 3 February 2022
- <section begin=savedpost />{{saved-post ...ty? Are you an open caster that dismisses the thought of using a shield or runestaff? Are you an archer?11 KB (1,771 words) - 16:27, 16 January 2022
- ...specific posts about [[Armor Specialization]], see [[Armor Specialization/saved posts]]. {{saved-post10 KB (1,449 words) - 09:15, 22 June 2023
- {{saved-post {{saved-post14 KB (2,316 words) - 20:24, 3 February 2022
- | PA1 = Runestaff<!-- Physical attacks insert up to PA10 and corresponding value/range up to ...amount of RT incurred depends on the heft of the weapon used. I pull out a runestaff, which takes three to four attacks at 5-7 seconds each. If you dally in des4 KB (658 words) - 09:40, 17 August 2020
- {{saved-post ...e benefit of this effect, the target would [[CHANT (verb)|CHANT]] to their runestaff, initiating the buff for the next cast.29 KB (4,736 words) - 23:47, 5 May 2019
- {{saved-post {{saved-post24 KB (3,874 words) - 15:46, 13 June 2022
- ...''' are a common attribute that [[armor]], [[shield]]s, [[weapon]]s, and [[runestaff|runestaves]] throughout [[Elanthia]] possess. A flare can be anything that ...ave a standard rate of 1 per 5 (20%) for weapons and 1 per 8 (12.5%) for [[runestaff]]s.13 KB (1,923 words) - 23:58, 5 May 2019
- {{saved-post }}[[Ensorcell (735)|Ensorcell]] allows sorcerers to enhance [[weapon]]s, [[Runestaff|runestaves]], [[shield]]s, and [[armor]] by collecting and then infusing ne18 KB (2,822 words) - 02:10, 15 February 2021
- {{saved-post|author=GS4-WYROM|subject=Re: RotFlares - Barely a Teaser|date=9/7/2014 11:0 ===Runestaff===18 KB (3,095 words) - 07:40, 24 September 2017
- '''Magic Slings''' are runestaff sheaths created by '''GM Sindin''' and sold at [[Duskruin]] in [[BVShop:Art |itemsummary= Per Thandiwe, each tier of the runestaff unlocks an additional potential message for at least some of the verbs. At17 KB (2,753 words) - 13:29, 20 November 2022
- ...entures,%20Quests,%20and%20SimuCoins/Announcements/view/571 Official Forum Post] ...es,%20Quests,%20and%20SimuCoins/Duskruin%20Arena/view/13397 Official Forum Post]25 KB (3,478 words) - 19:23, 7 February 2022
- {{saved-post {{saved-post14 KB (2,101 words) - 17:56, 29 January 2022
- {{Creature ability|[[Runestaff]]|+303 [[Attack strength|AS]]}} *[[River's Rest hunting expansion (saved post)]]4 KB (539 words) - 08:30, 17 August 2020
- {{saved-post A howling gale of steaming air rushes from a orase runestaff and scathes a lesser minotaur!6 KB (926 words) - 07:29, 18 August 2017
- <section begin=savedpost />{{saved-post {{saved-post9 KB (1,479 words) - 19:58, 7 February 2022
- ...ave a standard rate of 1 per 5 (20%) for weapons and 1 per 8 (12.5%) for [[runestaff]]s. :*[[Acuity flares]] 1x-4x - Runestaff-only flares that give temporary bonuses of 5 [[AS]]/3 [[CS]] per X (up to 117 members (1 subcategory, 0 files) - 17:22, 28 February 2024
- ...d coded by GM Mestys and is based off of the original [[Globus Elanthias]] runestaff. The script is capable of impacting both living and undead. |itemsummary= At Tier 1/OTS, the runestaff comes with the scripted '''demonic dread''' flare plus several fluff verb t21 KB (3,448 words) - 13:13, 12 October 2023