Spirit regeneration: Difference between revisions

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The '''Spirit regeneration rate''' is a value assigned to a race that represents how many [[spirit point]]s a character gains per so many minutes. The spirit regeneration rate is doubled on a [[node]] for all races.
The '''Spirit regeneration rate''' is a value assigned to a race that represents how many [[spirit point]]s a character gains per so many minutes. The spirit regeneration rate is doubled on a [[node]] for all races.

There are three more spirit regen "levels" beyond the top tier races (halflings, dwarves, and forest gnomes). But the only way to reach those are through the use of enhancive items.


[[Category:Basic Mechanics]]
[[Category:Basic Mechanics]]

Revision as of 01:02, 3 June 2007

Spirit regeneration rate by race
Race On Node Off Node
Aelotoi 2 per 4 min 1 per 4 min
Dwarf 4 per 5 min 2 per 5 min
Elf 2 per 5 min 1 per 5 min
Elf, Dark 2 per 5 min 1 per 5 min
Elf, Half 2 per 4 min 1 per 4 min
Elf, Sylvan 2 per 4 min 1 per 4 min
Erithian 2 per 4 min 1 per 4 min
Gnome, Burghal 2 per 3 min 1 per 3 min
Gnome, Forest 4 per 5 min 2 per 5 min
Giantman 2 per 3 min 1 per 3 min
Halfling 4 per 5 min 2 per 5 min
Human 2 per 3 min 1 per 3 min
Krolvin, Half 2 per 4 min 1 per 4 min

The Spirit regeneration rate is a value assigned to a race that represents how many spirit points a character gains per so many minutes. The spirit regeneration rate is doubled on a node for all races.

There are three more spirit regen "levels" beyond the top tier races (halflings, dwarves, and forest gnomes). But the only way to reach those are through the use of enhancive items.