Tainted Bond: Difference between revisions

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| available= [[Warrior]]s, [[Paladin]]s
| available= [[Warrior]]s, [[Paladin]]s
| mnemonic = tainted
| mnemonic = tainted
| cost = None.
| cost = None
| requirements = A fully bonded weapon.
| requirements = A fully bonded weapon
| prereqs = [[Weapon Bonding]] Rank 5.
| prereqs = [[Weapon Bonding]] Rank 5
| sq1 = 20
| sq1 = 20
| sq2 =-
| sq2 =-
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If you are using a permanently [[Ensorcell (735)|ensorcelled]] and fully bonded weapon in combat, you will gain one extra attack before expending the periodic attack boost from the ensorcelled necrotic infusions.
If you are using a permanently [[Ensorcell (735)|ensorcelled]] and fully bonded weapon in combat, you will gain one extra attack before expending the periodic attack boost from the ensorcelled necrotic infusions.


==Resources==

==See Also==
*[[Specialization]]
*[[Specialization]]
*[[Weapon Bonding]]
*[[Weapon Bonding]]
*[[List of combat maneuvers by profession]]

[[Category:Combat Maneuvers]]
[[Category:Combat Maneuvers]]

Revision as of 16:51, 27 May 2015

Tainted Bond
Available To Warriors, Paladins
Mnemonic [tainted]
Cost None
Roundtime {{{roundtime}}}
Requirements A fully bonded weapon
Prerequisites Weapon Bonding Rank 5
Rank Square Semi
1 20 30

The Combat Maneuver Tainted Bond gives a Warrior or Paladin additional benefits from their currently bonded weapon.

Description

If you are using a permanently ensorcelled and fully bonded weapon in combat, you will gain one extra attack before expending the periodic attack boost from the ensorcelled necrotic infusions.

Resources