Talk:A beginner's guide to playing a sorcerer: Difference between revisions

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(reply about racial selection)
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I think the racial selection can be said more succinctly and maybe emphasize roleplay choice more. I think that should be mentioned first before any mention of spirit regeneration, which really makes no difference with the availability of enhancives and the use of a few wands on every hunt. MOC is even mentioned as a good Guild Badge boost, why not spirit regeneration? The racial spirit regeneration vs. cs bonus charts are very interesting, but are they new player relevant? Maybe they are more appropriate on a separate page with a link. Good start though I think, but the beginner aspect is something that I think is getting lost. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 15:04, 12 February 2015 (CST)
I think the racial selection can be said more succinctly and maybe emphasize roleplay choice more. I think that should be mentioned first before any mention of spirit regeneration, which really makes no difference with the availability of enhancives and the use of a few wands on every hunt. MOC is even mentioned as a good Guild Badge boost, why not spirit regeneration? The racial spirit regeneration vs. cs bonus charts are very interesting, but are they new player relevant? Maybe they are more appropriate on a separate page with a link. Good start though I think, but the beginner aspect is something that I think is getting lost. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 15:04, 12 February 2015 (CST)
:Racial selection could be trimmed down perhaps. On the other hand, it's the only thing like a complete section so far. Maybe that section only looks wordy because the rest of the article is, as of yet, so sparse? I would still stand behind the fact that, besides RP aspect, aura vs. spirit regeneration is probably the main mechanical factor at work here. [[User:DAID|DAID]] ([[User talk:DAID|talk]]) 03:41, 13 February 2015 (CST)

Revision as of 04:41, 13 February 2015

I think the racial selection can be said more succinctly and maybe emphasize roleplay choice more. I think that should be mentioned first before any mention of spirit regeneration, which really makes no difference with the availability of enhancives and the use of a few wands on every hunt. MOC is even mentioned as a good Guild Badge boost, why not spirit regeneration? The racial spirit regeneration vs. cs bonus charts are very interesting, but are they new player relevant? Maybe they are more appropriate on a separate page with a link. Good start though I think, but the beginner aspect is something that I think is getting lost. VANKRASN39 (talk) 15:04, 12 February 2015 (CST)

Racial selection could be trimmed down perhaps. On the other hand, it's the only thing like a complete section so far. Maybe that section only looks wordy because the rest of the article is, as of yet, so sparse? I would still stand behind the fact that, besides RP aspect, aura vs. spirit regeneration is probably the main mechanical factor at work here. DAID (talk) 03:41, 13 February 2015 (CST)